Well, as far as I know, HP and defense do not afftect your healing potency. I didn't say anything about adjusting Mind, or any other attributes, on gearsIt's a pretty dangerous slope, too, considering how gear is setup in FF14. As much as people drone on about being challenged and having their brain activated, I'd imagine the crowd that simply wants better gear to make their daily lives easier absolutely eclipses that group (and quite frankly, I believe even the first group likes getting nicer equipment, even if it isn't the primary reason to take on harder stuff). Take away increasing HP and defenses, and you remove part of the reason for gearing up - add healing potency to that list as well, as I've seen people suggest in the past, and healers end up getting up rewarded with nothing more than their Glareficoil hitting a few thousands harder.
Last edited by Aword3213; 10-03-2021 at 07:38 PM.
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