Quote Originally Posted by Melorie View Post
This. I'm so tired of this. Every time I come into this forum it's the same "BUT WHAT IF HEALERS ARE DPSING INSTEAD OF HEALING AAA??"... There are DPS out there not doing their rotation, or tanks that don't use their cooldowns, it sometimes happens, some people play the game badly, or sometimes they do mistakes and forget to do something they should - doesn't really mean that it's a good excuse to keep pushing us into a AoE heal > burst heal > glare&dia forever and forever till the keycap 1 in your keyboard breaks. The mental gymnastics people do to defend this is amusing.

Besides, everyone has to do mechanics. If anything, I would say that most fights aren't that mechanic heavy on healers? I'm not saying that healing doesn't have its own sort of pressure - but acting like it deserves to be treated as a three-button class just because you have to do the stuff that everyone else does... *sigh*.
That's fine. You can feel however you want to feel. There's a couple of problems with that though. The first is if you think just because you disagree with an argument it automatically invalidates it. The second is when your emotions prevent you from seeing where the other person is coming from.

I get tired of things too. Such as players pining for 3.x gameplay to return; players who trivialize content and echo the words of others instead of formulating their own arguments. However, I understand that my feelings don't invalidate their arguments, nor do I dismiss them. I am among the frustrated healers out there wanting more engaging gameplay, and find things like what happened with SCH at the LL totally unacceptable. I also understand the complexity this entails. It's very easy to say tanks and DPS have to deal with mechanics too, so WTF? Again, even though I recognize this argument as dismissive, I also understand that it is 100% accurate. So my rebuttal is while this is true, tanks and DPS don't have to deal with mechanics while also correcting the mistakes others make dealing with those same mechanics. Healing is easy, until it isn't.

I also tire of the "2-button rotation" argument. Good lord has that argument been used over, and over, and over, and over, and over, and over. To the point where I just say, "Don't like it, then play something else." This does not invalidate though. I understand that with encounter design the way it is, this dev team needs to figure out how to keep healers engaged as players out-gear the content. It is not fun to sit there smashing one button. Not one freakin bit. But don't give me more DoTs. For the love of all that is holy please do not give me more DoTs.