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  1. #1
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    I'm really not one for giving buffs to all healers because I feel like that cuts into astro's identity a little too much, and if it's buffs that isn't just straight dps then I feel like we would be taking physical ranged dps thing. I think every healer should have it's own offensive style. ast it's buffs, whm it would be self buffs and burst, sch would be debuffs and dots, and sage it should be it's interaction between its heals and dps. I also hate relying on other people for my damage.
    (2)
    Last edited by Acece; 10-02-2021 at 05:00 AM.

  2. #2
    Player
    BooPoo's Avatar
    Join Date
    Sep 2021
    Posts
    45
    Character
    Love Train
    World
    Famfrit
    Main Class
    Bard Lv 43
    Quote Originally Posted by Acece View Post
    I'm really not one for giving buffs to all healers because I feel like that cuts into astro's identity a little too much, and if it's buffs that isn't just straight dps then I feel like we would be taking physical ranged dps thing. I think every healer should have it's own offensive style. ast it's buffs, whm it would be self buffs and burst, sch would be debuffs and dots, and sage it should be it's interaction between its heals and dps. I also hate relying on other people for my damage.
    This so much this. Instead of degrading this game into Wow, let's just give healers their own, unique, offensive playstyles.
    (2)

  3. #3
    Player
    LanFangHua's Avatar
    Join Date
    Jun 2017
    Posts
    19
    Character
    Jinddo Rong
    World
    Spriggan
    Main Class
    Paladin Lv 80
    You actually have a point. That would give each healer its identity and so to say "mastery" in different types of content.
    Excellent!
    (1)