The altitude messes with your taste buds, so kitchen ADJUSTS!
The only problem I have with other tanks is how they position some bosses. Too many go braindead and pull to the edge when something like Tycoon or Amhuluk needs to be in the center.
As a tank main this topic has always been funny to me. Many of the times I've spoken out against "You pull it, you tank it", I get accused of being an impatient dps or told "If you want to set the pace, play tank". I am the tank; that's why I have so little sympathy for the types of petulant losers who are willing to grief their entire party to get revenge on one player, all the while wasting everyone's time by playing incompetently and pulling one mob at a time. In my general experience, the types of players that behave this way are the kind of people that are constantly looking for things to be angry and outraged about.
TBH the only time I generally go with letting someone else tank a mob as a tank is when doing long pulls, one of the DPS goes full burst on 1 of the enemies drawing aggro during the pull and they don't bring it to me once I hit the spot chosen to clear everything. Most of the time it's a ranged physical DPS and if they're going to run away from me because something is hitting them, I'm not going to make the effort to chase them down to get it back. More so if the enemies are types that spam various AoEs themselves. Sometimes the healer pulls it off them and brings it to me. Other times I've seen the healer just let that DPS die so the enemy comes back to me on it's own. Duties are essentially a team activity. Some DPS players need to learn there is more to playing the DPS role than push buttons, make numbers pop up.As a tank main this topic has always been funny to me. Many of the times I've spoken out against "You pull it, you tank it", I get accused of being an impatient dps or told "If you want to set the pace, play tank". I am the tank; that's why I have so little sympathy for the types of petulant losers who are willing to grief their entire party to get revenge on one player, all the while wasting everyone's time by playing incompetently and pulling one mob at a time. In my general experience, the types of players that behave this way are the kind of people that are constantly looking for things to be angry and outraged about.
I'm pretty sure everyone here lets the dps who doesn't run to you with the add die.TBH the only time I generally go with letting someone else tank a mob as a tank is when doing long pulls, one of the DPS goes full burst on 1 of the enemies drawing aggro during the pull and they don't bring it to me once I hit the spot chosen to clear everything. Most of the time it's a ranged physical DPS and if they're going to run away from me because something is hitting them, I'm not going to make the effort to chase them down to get it back. More so if the enemies are types that spam various AoEs themselves. Sometimes the healer pulls it off them and brings it to me. Other times I've seen the healer just let that DPS die so the enemy comes back to me on it's own. Duties are essentially a team activity. Some DPS players need to learn there is more to playing the DPS role than push buttons, make numbers pop up.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
It's the same with "healer mains" proudly stating that they don't heal avoidable damage or let people die to teach them a lesson, slowing down the entire run while playing the little princess everyone needs to bow to.As a tank main this topic has always been funny to me. Many of the times I've spoken out against "You pull it, you tank it", I get accused of being an impatient dps or told "If you want to set the pace, play tank". I am the tank; that's why I have so little sympathy for the types of petulant losers who are willing to grief their entire party to get revenge on one player, all the while wasting everyone's time by playing incompetently and pulling one mob at a time. In my general experience, the types of players that behave this way are the kind of people that are constantly looking for things to be angry and outraged about.
I've found that many players that act like this are just salty that their oh-so-important role isn't so important after all and their sense of entitlement is entirely unfounded.
If someone picked a role because they like to feel important, "lead the party", "set the pace" or some other nonsense, they're going to be disappointed.
Tanks and healers don't get special attention or a pat on the head for doing their job and their opinion isn't more important than anyone else's.
I'm certainly not running around with a whole pack, missing healer bubbles and inconveniencing the whole party because someone needs to duel a mob in Narnia. If they're out of range for a voke/ range skill, I value the convenience of two other party members more than their life.
Last edited by Rilifane; 09-27-2021 at 08:30 AM.
This is why I don’t tank. I am new to FF14 but not MMO. Yes I plaid wow but back in the day, in wow I healed and rang dps. With the “GO GO GO….” Mentality I was hesitant to tank.
In FF being able to have a main that does every job I thought it would be cool to tank. My main is BLM and I love it, no desire to really play anything else (currently, I want to get max level and raid as BLM but that could change in the future).
I thought about tanking but just doing the MSQ I have seen how “new” tanks are treated by some players, I don’t want to deal with that so I won’t tank or heal in this game, it looks fun but dealing with the “GO GO GO…” and “YOU NEED TO AND MUST PLAY THE WAY I WANT YOU TOO…..” crowd makes me cringe.
Just ignore the people's comments an attitudes when they're like that. I've had numerous tanks faceplant on long pulls when I played healer because I didn't notice I had one of the enemies targeted instead of the tank so all my heals were being cast on me... >.> (they should just be thankful I can't actually heal the enemies here like I could on other MMO's though it wasn't as bad on games where heals actually hurt undead.)This is why I don’t tank. I am new to FF14 but not MMO. Yes I plaid wow but back in the day, in wow I healed and rang dps. With the “GO GO GO….” Mentality I was hesitant to tank.
In FF being able to have a main that does every job I thought it would be cool to tank. My main is BLM and I love it, no desire to really play anything else (currently, I want to get max level and raid as BLM but that could change in the future).
I thought about tanking but just doing the MSQ I have seen how “new” tanks are treated by some players, I don’t want to deal with that so I won’t tank or heal in this game, it looks fun but dealing with the “GO GO GO…” and “YOU NEED TO AND MUST PLAY THE WAY I WANT YOU TOO…..” crowd makes me cringe.
you've barely touched the MSQ on your two connected accounts and base your entire community experience on, what I assume, a handful of dungeons at most?This is why I don’t tank. I am new to FF14 but not MMO. Yes I plaid wow but back in the day, in wow I healed and rang dps. With the “GO GO GO….” Mentality I was hesitant to tank.
In FF being able to have a main that does every job I thought it would be cool to tank. My main is BLM and I love it, no desire to really play anything else (currently, I want to get max level and raid as BLM but that could change in the future).
I thought about tanking but just doing the MSQ I have seen how “new” tanks are treated by some players, I don’t want to deal with that so I won’t tank or heal in this game, it looks fun but dealing with the “GO GO GO…” and “YOU NEED TO AND MUST PLAY THE WAY I WANT YOU TOO…..” crowd makes me cringe.
how dare people respect their time, how dare they expect tanks in high-to-max level content to play their class at a normal level? unheard of!
I'm sorry that you find it cringe that people expect tanks to tank, not do it at a snail's pace and throw tantrums when people want to go faster, but you do you, I guess
Last edited by Rinhi; 09-27-2021 at 10:06 AM.
The people you are complaining about won't be the people who are reading this post. You are wasting your time and energy.I keep getting groups with tanks who NEVER aoe even on trash packs of 5+ and NEVER use their CDs. Its driving me insane. I should not be pulling hate with a gravity while healing because they don't know how to aoe... And don't get me started on the ones who never aoe AND pull 1 mob at a time making a 15min dungeon 40mins long.
So few things
1. YOU HAVE AN AOE COMBO AND IT IS GENERALLY BETTER ON 3+
2. IT IS OKAY TO WIPE. IT IS BETTER TO PULL BIG AND MAYBE WIPE THAN GO AT A SNAILS PACE. "Im new to this" Cool follow the heals or dps then that have done it before and pick everything up.
Toxic "You pull it you tank it" needs to stay in other mmos it has no reason to be in FF its much easier for me to pull as a healer weith my dot and stand next to the tank than the tank trying to target inside a pack of 5mobs.
Ok, I'm new to the game, so it may be that, but since I did a lot of stuff as DPS, tank and healer already, I say... Men, it's not that hard.
I mean. I pull one pull. If my health is down to 20% too many times, they did a lot of dmg, so one-two pulls at a time. If it stays over 30-50%, I pull the whole bloody dungeon at once. That's the first run. Throw my tank skills (it's pretty obvious everything that says "INCREASE YOUR DEFENSE" is a tank buff), and since they don't stack and have long CDs, I have to throw them in order to mantain the DMG in check. Also, area attacks, let the DPS do their thing, use my main rotation against bosses/when there are 1-2 mobs, otherwise AoE. Like in every game everytime, boss needs to be turned around, areas must be avoided but I should not move unless I have to, better eat something myself than DPS/healers, mechanics need to be consulted BEFORE entering the dungeon (that's what Google is for, and YT too) and instant kills (or tank busters as you call them here) needs to be confronted with specific skills...
So don't know. I always try to go as fast as posible. It's what tanks are for, pull as many as posible without being killed. As posible, of course, I will not pull 4 pulls if I'm struggling with 2, but for now I haven't got any complains.
I mean, encounters can have specific mechanics that are hard, but the general lines... It's pretty much the same thing. I go as fast as my equipment allows to. And I always care of having the best gear possible for my role.
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