Huh? Glimmer of Light still exists. It’s a talent instead.
And in WoW, the healer DPS was problematic because people would be turned down if you were the wrong class. Something Yoshi-P is very focused on preventing. Homogenization sucks, but it really helps to attain that balance.
I think the only two ways is either to change encounter designs or change healer to a support philosophy.
I’m not big on giving healers more complex DPS. I’m also not a big fan of making healing more stressful. And certain heal mechanics that other MMOs use would become unbalanced because of WHM Benediction.
I am a big fan of increasing the utility methods of healers so that they can contribute to the team without stepping too far on the DPS territory. Though arguably, adding a “utility rotation, why not just add a DPS rotation?
In a balanced world: playstyle preference.


Reply With Quote





