Results 1 to 10 of 78

Hybrid View

  1. #1
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    No idea why ppl are so hostile to this suggestion, especially if it's just for the Normal Story Mode Trials, which are already easy to begin with.

    I'd draw the line at all optional trials and raids that don't impact MSQ advancement though, even if there is a normal/extreme/savage split. Optional content you can go out and engage with the public, mandatory content you can have a guide if you choose.
    (7)

  2. #2
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by Rowde View Post
    No idea why ppl are so hostile to this suggestion, especially if it's just for the Normal Story Mode Trials, which are already easy to begin with.
    Dev time really. This is supposed to be a multi-player game and for the devs to be spending a bunch of time developing for some people to solo is a waste of resources that could be spent creating more content instead of making existing content soloable.

    The only way I see this as a potential good thing is if they use the bots they would be making fill in party gaps so no roulette que is longer than 5 mins for any role. But then again we're talking bots and bots suck so yeah still not that good of a thing.
    (2)

  3. #3
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rowde View Post
    No idea why ppl are so hostile to this suggestion, especially if it's just for the Normal Story Mode Trials, which are already easy to begin with.

    I'd draw the line at all optional trials and raids that don't impact MSQ advancement though, even if there is a normal/extreme/savage split. Optional content you can go out and engage with the public, mandatory content you can have a guide if you choose.

    The thing is that to have Trust doing Trials during Stody mode, you would need every of your Trust members to present at that part of the story. What if some of the Trust member are missing because they have their own stuffs to do? You will have to have temporary Trust like Lina in ShB's first dungeon, which means developers have to design single-use Trust with proper rotations. Then again, the story writer has to make sure there are enough Trust standing in front of the Trials' portals to fill 7 party member slots for a story-mode trial, restricting the flow of the story.

    If you suggest Trust for Avatar mode where you have all members available are not restricted by the story, sure, but what is the point? You can only get Avatar Mode of something after complete it, nullify the need of being able to do Trial with Trust, and sound like extra work for nothing for developers. Assuming you use Trust to learn trials' mechanic, I'm not sure how learning trials' normal mechanic will be a lot helpful for extreme version.
    (3)
    Last edited by Momo_Kozuki; 09-27-2021 at 01:32 AM.

  4. #4
    Player HollowedDoll's Avatar
    Join Date
    May 2021
    Location
    Wrongthinkway
    Posts
    594
    Character
    Tomboy Outback
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 2
    Quote Originally Posted by Momo_Kozuki View Post
    The thing is that to have Trust doing Trials during Stody mode, you would need every of your Trust members to present at that part of the story. What if some of the Trust member are missing because they have their own stuffs to do? You will have to have temporary Trust like Lina in ShB's first dungeon, which means developers have to design single-use Trust with proper rotations. Then again, the story writer has to make sure there are enough Trust standing in front of the Trials' portals to fill 7 party member slots for a story-mode trial, restricting the flow of the story.

    If you suggest Trust for Avatar mode where you have all members available are not restricted by the story, sure, but what is the point? You can only get Avatar Mode of something after complete it, nullify the need of being able to do Trial with Trust, and sound like extra work for nothing for developers. Assuming you use Trust to learn trials' mechanic, I'm not sure how learning trials' normal mechanic will be a lot helpful for extreme version.
    That is true, 7 designated story characters are kind of a stretch which I didn't think about.
    (0)

  5. #5
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,497
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Momo_Kozuki View Post
    The thing is that to have Trust doing Trials during Stody mode, you would need every of your Trust members to present at that part of the story. What if some of the Trust member are missing because they have their own stuffs to do? You will have to have temporary Trust like Lina in ShB's first dungeon, which means developers have to design single-use Trust with proper rotations. Then again, the story writer has to make sure there are enough Trust standing in front of the Trials' portals to fill 7 party member slots for a story-mode trial, restricting the flow of the story.

    If you suggest Trust for Avatar mode where you have all members available are not restricted by the story, sure, but what is the point? You can only get Avatar Mode of something after complete it, nullify the need of being able to do Trial with Trust, and sound like extra work for nothing for developers. Assuming you use Trust to learn trials' mechanic, I'm not sure how learning trials' normal mechanic will be a lot helpful for extreme version.

    Why not just generic skinned trusts? Taking away the AI issues. Having more trusts is just a reskin of current ones to increase the amount. I am actually surprised and still think it would happen is unique cash shop trusts. FF 11, 13 and 15 already have models in the game. And as much as i disagree with people that FF14 clearly has pay to win mechanics. Cash shop trusts would be no more pay to win then skips or retainers.
    (0)

  6. #6
    Player
    Seera1024's Avatar
    Join Date
    Apr 2020
    Posts
    406
    Character
    Chymea Sum
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Moonlite View Post
    Why not just generic skinned trusts? Taking away the AI issues. Having more trusts is just a reskin of current ones to increase the amount. I am actually surprised and still think it would happen is unique cash shop trusts. FF 11, 13 and 15 already have models in the game. And as much as i disagree with people that FF14 clearly has pay to win mechanics. Cash shop trusts would be no more pay to win then skips or retainers.
    Trials have tended to be get some of your adventurer friends together so they could always do random creation of Trust members should they decide to go this route. I still hope they don't as the current AI isn't going to help them keep interesting mechanics in Trials and I'd rather they put the time and effort into things that more players will enjoy than making a better AI for Trial trust members.

    Cash shop trusts could just be so that players can use specific skins for trust members.
    (1)

  7. #7
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Wissp View Post
    SoS super light in mechanics? Um......not from what I've seen. If so, please tell me which trials, other than Thordan, are heavier on mechanics than SoS.

    Seat of Sacrifice is quite hard for new people to do with people who have never done it dying all the time to various mechanics.

    And as to the request for solo trials, I mean why not have a very watered down version for those that want to solo. As people have said, Memoria is a good example of it done.

    The issues I can see with it though are development resource time and the fact it may make the normal trials hard to queue for if many choose to go the solo route instead.
    Easy, just compare SoS to SoS Extreme. There are far less mechanics happening simultaneously. SoS Normal is like pulling teeth with how painfully slow it introduces each mechanic individually and how long each mechanic takes to resolve. I'm confident in asserting if Trusts can handle the mechanics in the various SB dungeon bosses, then I see no reason why they couldn't handle what exists in normal mode SB trials.

    I also seriously doubt it'd make that much impact on queue times. There will be plenty of ppl that finish MSQ on the first day, and many many more in the first week. Then all those ppl will be on the daily roulette tome grind, or queueing the roulettes for exp on alt jobs.

    Quote Originally Posted by KroxMcKrumble View Post
    There is a difference between running a dungeon with 3 computers and running a trial with 7. Where are we doing that?
    Mentioned it earlier. Memoria Miseria normal, which only exists as a solo instance. MMn may even be a test for Trusts in Trials tbh.

    Quote Originally Posted by Moonlite View Post
    Why not just remove trials from MSQ anyways. Make them solo MSQ instances, like other parts of the MSQ. Devs don't have to make trusts. People still get the sacred MSQ. Some people don't have to see other players. Wins all around. Then SE can reuse the model an animations and put it back into the game as a trial for a mount and claim they did so much work.
    This isn't a terrible idea either tbh, especially when considering how many detractors are feigning "wasting developer resources" as a reason against Trusts in Trials. Why waste resources on normal mode trial that nobody actually farms? You do it once for story, then however many times you happen to get put into it via the roulette. This way you could get your dramatic solo instance with story, then at max level for the expansion you can unlock the EX versions you actually have to do with other players for various rewards. Maybe I'm misremembering... I could have swore someone asked them about this at one of the various Q&A sessions, but don't they usually design the EX/Savage fights first and then figure out how to "water them down" for normal mode after?

    However, I'm not necessarily game for this myself since this could eventually make Trial Roulette derpy on a long enough timeline. Or maybe not... since it would still be populated with the optional Trials from each expansion. It it is an interesting thought to consider.

    Quote Originally Posted by Momo_Kozuki View Post
    The thing is that to have Trust doing Trials during Stody mode, you would need every of your Trust members to present at that part of the story. What if some of the Trust member are missing because they have their own stuffs to do? You will have to have temporary Trust like Lina in ShB's first dungeon, which means developers have to design single-use Trust with proper rotations. Then again, the story writer has to make sure there are enough Trust standing in front of the Trials' portals to fill 7 party member slots for a story-mode trial, restricting the flow of the story.
    You pretty much answered your own point. It doesn't need to be a super deep reason for at least 7 ppl to be there (it could even be more for the sake of having options, as with first time runs of dungeons in SB you usually have access to more than 3 options). And I don't think they necessarily have to continually design new characters either... depending on the situation they could use any number of the legacy characters that already exist from prior content.

    Quote Originally Posted by RitsukoSonoda View Post
    Just keep the trials tuned for actual players and let ppl like the OP attempt to clear them using AI trusts that will faceplant repeatedly due to mechanics they cannot process correctly so they can keep doing it over and over when the duty times out. Do not over tune the trusts either, and just keep their stats in line with a player at min ilvl for the trial.
    Finally this. I don't think they need to make it easier for Trusts. Personally I think normal mode Trials are already easy enough to be done Trusts. However, this doesn't necessarily mean that the fights will be easier to do with Trusts though, in some cases it might actually be more difficult since you have to execute all of your mechanics. On my main I still queue for everything normally because I have family and friends that I usually prog story with. On my alts it depends on my mood, and I've died plenty of times mid boss fight in various dungeons with Trusts... and boom... try again from the beginning. It's harsh, feels bad cause you got no one to blame but yourself...
    (2)
    Last edited by Rowde; 09-28-2021 at 02:22 AM.

Tags for this Thread