I'll say the same thing that I said in the other thread regarding this same talking point. Hard pass.

With 19 jobs about to be in the game adding in specs would essentially make it feel as though there were 38 jobs. As things stand as of right now the game is already starting to feel a bit same-y between jobs, doubling what we have will only exacerbate that feeling, on top of that all 38 specs would have to be balanced. Which then raises the question of said balancing towards the effects that might bring to the release schedule of Savage and Ultimate content.

Then comes the question of does each spec share the same values in secondary stating? If not, then hell no. Our armory and inventories are already a cluster **** as is.

The amount of reworking to balancing and systems just to make this an option honestly wouldn't be worth the pay-off imo.