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Thread: Mch needs more

  1. #21
    Player
    Garnix's Avatar
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    May 2014
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    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aiscence View Post
    I still think reassemble will be an upgrade button for 2/3 skills like sage, smn .... And we'll just have chainsaw and shotgun being super anecdotic. I really hope I'm wrong though :/
    I see it being like NIN's Kassatsu or something like that. Something like : Air Anchor -> Reassemble -> Air Anchor CD resets and is changed to Chain Saw.
    So instead of pressing reassemble on CD with Drill, there would be a little more planning to do.
    It might become something like : Air Anchor -> Reassemble -> Chain Saw -> Reassemble -> Drill.

    Edit: After rewatching: chainsaw gives at least 20 battery gauge, just like air anchor. So yeah, it is probably something like that.
    (1)
    Last edited by Garnix; 09-23-2021 at 10:58 PM.

  2. #22
    Player
    ItMe's Avatar
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    Jun 2020
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    Lumsa Lomsa
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    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Rongway View Post
    Here are the per-second values:

    Bioblaster: 360p / 2.5s = 144p/s
    Autocrossbow: 180p / 1.5s = 120p/s
    Flamethrower: 100p/s (Flamethrower ticks 1tick/s instead of the usual 1tick/3s)
    Spread Shot: 180p /2.5s = 72p/s


    Heat doesn't affect AoE actions, so you only have to worry about Autocrossbow being on a minimal GCD.
    Quote Originally Posted by CKNovel View Post
    The gentleman above is right about the calculations.
    Flamethrower is the lowest aoe cooldown, I forgot to mention that important information, my bad. Spreadshot is to use when nothing else is available.

    One more thing if you want to try to be a math warrior:
    Spreadshot generate 5 heat (around 2.5pps) and Flamethrower interrupts auto-attack, worth of ~60 potency.

    If Shotgun is Spreadshot+, remains 10 heat and rise the potency to ~200+ there is a fair chance it surpass Flamethrower.
    It sounds counter productive but I'm praying really hard this happens.
    I have been playing too many fighting games lately. My brain put a very different definition behind the word "priority" haha~
    I thought you were making a comment about moves interacting with each other and confused myself.
    Thanks for explaining and clearing that up for me.
    (1)

  3. #23
    Player
    Jirah's Avatar
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    Aug 2017
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    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Garnix View Post
    I see it being like NIN's Kassatsu or something like that. Something like : Air Anchor -> Reassemble -> Air Anchor CD resets and is changed to Chain Saw.
    So instead of pressing reassemble on CD with Drill, there would be a little more planning to do.
    It might become something like : Air Anchor -> Reassemble -> Chain Saw -> Reassemble -> Drill.

    Edit: After rewatching: chainsaw gives at least 20 battery gauge, just like air anchor. So yeah, it is probably something like that.
    This seems like heavy wishful thinking, they very clearly stated the rest of the adjustments are just actions added and the only action they can be referring to is a shotgun and the little *not full list of adjustments* only really applies to jobs where they were brief like SCH, DNC BRD, and RDM. I’m 100% certain Chainsaw is just another Gcd, it’s a toss if it’s a Aoe but if it is than MCH is completely unchanged
    (1)

  4. #24
    Player
    Kabooa's Avatar
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    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Garnix View Post
    I see it being like NIN's Kassatsu or something like that. Something like : Air Anchor -> Reassemble -> Air Anchor CD resets and is changed to Chain Saw.
    So instead of pressing reassemble on CD with Drill, there would be a little more planning to do.
    It might become something like : Air Anchor -> Reassemble -> Chain Saw -> Reassemble -> Drill.

    Edit: After rewatching: chainsaw gives at least 20 battery gauge, just like air anchor. So yeah, it is probably something like that.
    While I would like Reassemble to have different bonuses to different skills, having it function like Kassatsu means Chainsaw has to be exceedingly weak on the upfront hit.

    10 battery gauge is 230 potency currently (Probably more with the haymaker being added), so 'resetting' Air Anchor via Reassemble means it's all we'd ever use it on. While this isn't different from now, it's just a raw power boost with no real mechanical change.
    (1)

  5. #25
    Player
    Garnix's Avatar
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    May 2014
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    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jirah View Post
    This seems like heavy wishful thinking, they very clearly stated the rest of the adjustments are just actions added and the only action they can be referring to is a shotgun and the little *not full list of adjustments* only really applies to jobs where they were brief like SCH, DNC BRD, and RDM. I’m 100% certain Chainsaw is just another Gcd, it’s a toss if it’s a Aoe but if it is than MCH is completely unchanged
    Battery gauge on an AoE sounds unlikely to me. I am convinced it is single target.
    And they listed 2 things, and mentioned one other:
    -> Chain Saw added
    -> 2 charges on reassemble
    -> new action for the queen
    Even the shotgun is not listed on the presentation. And they also don't say anything about how Chain Saw works. I personally think it is unlikely to be a simple GCD.
    And of course, a lot of potency and cooldowns will be adjusted.


    Quote Originally Posted by Kabooa View Post
    While I would like Reassemble to have different bonuses to different skills, having it function like Kassatsu means Chainsaw has to be exceedingly weak on the upfront hit.

    10 battery gauge is 230 potency currently (Probably more with the haymaker being added), so 'resetting' Air Anchor via Reassemble means it's all we'd ever use it on. While this isn't different from now, it's just a raw power boost with no real mechanical change.
    My idea is that they could lower the potency of air anchor and put chainsaw on par with drill or a bit higher, and lower the CD on reassemble charges.
    For example. Change reassemble CD to 30s (so a bit lower than anchor, but higher than drill)
    So you would use one charge on chainsaw, and one on drill in your opener. Then, at times you would have a charge of Reassemble available, Drill up, but Anchor still on cooldown. But you would have to hold on your charge until Anchor gets available.
    Yoshida said that MCH would need to be careful how they manage their reassemble charges. If there is nothing like that, then I don't see what "management" there is on the charges and they would just be a decent QoL change...
    (0)

  6. #26
    Player
    Jirah's Avatar
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    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Garnix View Post
    Battery gauge on an AoE sounds unlikely to me. I am convinced it is single target.
    And they listed 2 things, and mentioned one other:
    -> Chain Saw added
    -> 2 charges on reassemble
    -> new action for the queen
    Even the shotgun is not listed on the presentation. And they also don't say anything about how Chain Saw works. I personally think it is unlikely to be a simple GCD.
    And of course, a lot of potency and cooldowns will be adjusted.
    .
    You forget what MCH main draw is, if it had any unique function they would’ve gone into some detail or somthing, but chose to move on to DNC
    (2)

  7. #27
    Player
    KageTokage's Avatar
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    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm expecting Chainsaw to just be a chunky AoE GCD that's situationally worth burning Disassemble on because presently, MCH has the worst AoE of the three ranged DPS by a fairly significant margin.
    (0)

  8. #28
    Player
    CKNovel's Avatar
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    Cassia Kaedhan
    World
    Ragnarok
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    Gunbreaker Lv 100
    Quote Originally Posted by KageTokage View Post
    I'm expecting Chainsaw to just be a chunky AoE GCD that's situationally worth burning Disassemble on because presently, MCH has the worst AoE of the three ranged DPS by a fairly significant margin.
    Queen finisher could be AoE.
    Shotgun might change a lot, depending on its potency.

    Wildfire remains unchange but how many asked for it to be AoE...
    (3)

  9. #29
    Player
    Garnix's Avatar
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    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jirah View Post
    You forget what MCH main draw is, if it had any unique function they would’ve gone into some detail or somthing, but chose to move on to DNC
    The main draw of current machinist? What is it aside from the aesthetic of it?
    What I am mentioning is not even a really unique function, it just is a new benefit to an existing ability which they said is changed to have charges...
    And why would they go in more details? They did not for most other jobs either...

    PLD gets a new confiteor combo. No idea how it functions. Does it replace goring and re-apply the DoT? Did they just extend goring duration? I don't know.
    WAR gets a new action in inner release. Does it load up after 3 fell cleaves. Maybe it just lights up when you press inner release. Not quite sure.
    DRK get the new salted earth follow up. GCD? oGCD? What does it do? How does it work? I don't know.
    DRG, "a new action after doing your combo succesfully". What does "succesfully" mean exactly?
    SAM, "a new action in the vein of Iaijutsu". Again "in the vein of" doesn't say anything really.
    NIN getting new ninjutsus to enhance raiton etc. How does that work? Linked to Kassatsu? So they have to change the way Kassatsu works or is it something else entirely?
    BRD...they did not even mention the new ability that can be used after going through the 3 songs...(unless I misunderstood what was said)
    BLM...'under certain condition you get a new ability'. Again doesn't say anything on how it functionally works.
    RDM...probably the best example. Most of the changes sound straightforward and they discussed this job at length, but they somehow managed to not explain the 3 stacks added to the gauge at all. What is their purpose? Do VerHoly potency depends on the amount of charges you get now? So maybe you don't have to do the full melee combo anymore and maybe there will be some optimization possible there... Or did they make VerHoly/flare a separate button so that you don't have to cast it immediately after the melee combo and keep your charges for later? Or does it change nothing?
    Healers...
    (1)

  10. #30
    Player
    Rongway's Avatar
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    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Garnix View Post
    RDM...probably the best example. Most of the changes sound straightforward and they discussed this job at length, but they somehow managed to not explain the 3 stacks added to the gauge at all. What is their purpose? Do VerHoly potency depends on the amount of charges you get now? So maybe you don't have to do the full melee combo anymore and maybe there will be some optimization possible there... Or did they make VerHoly/flare a separate button so that you don't have to cast it immediately after the melee combo and keep your charges for later? Or does it change nothing?
    It's not a real gauge. It's just a combo tracker. The gauge empties if you abort your combo and it empties if you finish your combo. Don't overthink it.
    (2)
    Error 3102 Club, Order of the 52nd Hour

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