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  1. #101
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Lots of informations here.

    https://docs.google.com/document/d/1...1rx_lQGHs/edit

    I see a Summoning rotation with the occasional Energy Drain combo of Ruin 3 > Ruin 4(it's AoE now) > Fester or Painflare (depending on ST or AoE fights)
    This is pretty nice. Thank you.
    (0)

  2. #102
    Player
    ShadowNyx3's Avatar
    Join Date
    Feb 2015
    Posts
    135
    Character
    Aloh'ir Lazoran
    World
    Cactuar
    Main Class
    Monk Lv 100
    Why do people think the Demi-Summons attack on their own now?

    It's pretty clear that when Yoshi summons Phoenix it just sits there doing nothing until he uses Revelation and starts pressing GCDs. In fact, it even looks to me like his Energy Drain use during Phoenix actually forces a Scarlet Flame usage which would be a very interesting return to Stormblood mechanics.

    Edit: I suppose without auto-attacking, the pet has no target so that's why it is just sitting there. I see that the MCH and DRK pets do the same thing. Still, the rate at which Bahamut uses Wyrmwaves seems awkward and I really want to see more and an official tooltip. If the Demis do auto attack on their own, I very much dislike that design decision and hate that we're losing even more interaction with the job.
    (0)
    Last edited by ShadowNyx3; 09-22-2021 at 04:07 AM. Reason: Fixing potential mistake.

  3. #103
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ShadowNyx3 View Post
    Why do people think the Demi-Summons attack on their own now?

    It's pretty clear that when Yoshi summons Phoenix it just sits there doing nothing until he uses Revelation and starts pressing GCDs. In fact, it even looks to me like his Energy Drain use during Phoenix actually forces a Scarlet Flame usage which would be a very interesting return to Stormblood mechanics.

    Edit: I suppose without auto-attacking, the pet has no target so that's why it is just sitting there. I see that the MCH and DRK pets do the same thing. Still, the rate at which Bahamut uses Wyrmwaves seems awkward and I really want to see more and an official tooltip. If the Demis do auto attack on their own, I very much dislike that design decision and hate that we're losing even more interaction with the job.
    Yeah, the Demi won't do anything until you do an action. We assume that they WW/SF by themselves because of the actions trailer where the smn uses 1 spell and Phoenix does 2 SF before smn uses another.
    (3)

  4. #104
    Player
    Atomos's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Zeladene Josanmas
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    What side of smn was ever DoT related... at all in ff series?
    (0)

  5. #105
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Summoner wasn't ever really a "pure" summoner, meaning they only summon and have access to no other abilities. Like, classic and iconic summoners throughout the franchise like Yuna, Rydia, Eiko and Garnet were more White mages and Black mages with the ability to occasionally summon. This new iteration is the closest the mainline franchise will have to a pure summoner. Technically, Dissidia and NT Yuna could be called pure in the same way 6.0 is but I digress.
    (4)

  6. #106
    Player
    Atomos's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Zeladene Josanmas
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dyvid View Post
    Well I guess SE will find out if completely reworking a popular job was a smart decision by how many people continue playing it after 6.1
    Hah this only makes me WANT to play it! looks so much more fun. Finally got the summoner most of the player base wanted.
    (2)

  7. #107
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Well, SMN was reworked in expac in 4.1 after several issues in 4.0, it was reworked in 5.1 (or 5.2 ?) after issues with 5.0.

    In France we say "jamais 2 sans trois", never 2 without 3.

    Ha Ha Ha. Seriously, they should turn to beta testing, more extensive than media tour.

    Anyway, I'm ok with what I'm seeing, and even if I wasn't, SMN rotation changed more often than there were expacs so I know better now that to keep gripe on one peculiar iteration.
    (0)

  8. #108
    Player
    big_boz's Avatar
    Join Date
    Dec 2015
    Posts
    1
    Character
    Big Boz
    World
    Jenova
    Main Class
    Summoner Lv 80
    I still dont know what to think of the changes. I've been a SMN main since ARR, and they always molest the class. i juts hope they got it right this time, but we will see.
    (1)

  9. #109
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by Rika007 View Post
    I noticed that energy Drain seems to be on a minute long cool down but we still only get two stacks of aetherflow from it. This should be reconsidered. With a lot more instant casts it seems and summoner remaining mobile keeping more oGCD's is very important, so I would suggest keeping the cool down on it at 30 seconds to keep the job feeling busy.

    Retro Edit: Now that I see that Ruin 4 procs only ONCE off of aether flow and that there is no on call OGCD to get the opener moving, I would say this is another thing that needs to be re-considered. Right now based on what we saw from Yoshi's play through, there will be a lot of clipping in the summoner opener with trying to get out everything as you ramp to bahamut. Ruin 4 being tied to a minute long cool down on energy drain doesn't seem like the best idea. Maybe making it a charged action would work better.
    There is no ramp up to bahamut.
    (2)

  10. #110
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Mezzoforte View Post
    There is no ramp up to bahamut.
    Bahamut IS the ramp up this time, paradoxically.
    (0)
    ~sigh~

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