
Originally Posted by
Aurida
The problem with OSRS where it's not directly applicable to FF14 is that OSRS is a game primarily based around preserving the classic experience of the game, so they're pretty abstemious about new additions in the form of content and new items and skill training methods anyway.
It's not even a perfect system because of the amount of player politics that surrounds it- OSRS player base routinely votes against pvp content based on the pure merit of that it's content for people that enjoy pvp, and I don't see it going any differently here, except replace 'pvp content' with the large, loud majority of people that don't want anything added unless it appeals to them. There's already an obscene amount of apologists on the forums yelling about things like male viera, or the implementation of things like Bozja, the Diadem, or ocean fishing, saying that the extra dev work that went into them is why we don't have two dungeons per patch any more- whether or not that's correct is irrelevant, but I'd just as soon not give people any power over the game development by telling them what they can and can't deny the dev team the ability to create with a vote.
Last thing we need is a 6.3 Ultimate failing the poll because it's not something geared toward casual players, or a new limited job not ever seeing release because it's not a full, unrestricted job that people can grind in dungeons to 90 then forget about, or any proposed change to any class never, ever passing because of, say, active unrestrained vitriol and disdain toward SCH players.
Out of all the games in development right now, this one's direction should *especially* never be left up to the great community.