Quote Originally Posted by Fabbro View Post
For example, I don't know anyone whom liked the way they changed the PvP, and that's just one example. I could talk about many others (changes to Dark Knight, streamlining and dumbing down mechanics that had potential such as cross classing and shared class abilities... list goes on) that clearly show how they simply don't ever care to go back about changes most of the active players dislike. Having a voting system like other MMOs have, and Runescape does it very well, would really ensure the community agrees with futures changes.
I mean.... I have my gripes with the game I feel its a bit too easy sometimes and I'd like the a graphics update that would also fix all the technical limitations with the glams and other bits but they are reworking PVP because they know people don't like it, they apologized for 1.0, They do job adjustments and reworks based on complaints, like the SMN changes that are coming. They are upgrading the servers, working on a stat squish because the game is at its limits, developing the expansion with the largest MSQ yet, they're holding a weapon design contest which allows you to tell them what weapons you want to see in game... they have brought some collaborations back because players wanted them (although imo they shoulda made new ones so we get new content and sell past ones in the mog station), They are adding Male viera and Fem Hroth based on complaints.

They're not sitting idle. And this community has a huge divide between casuals and more hard core folk so the "community" is not exactly in unison about most things. So if there were votes in fact, you'd see this game getting even less complicated and more simplified rather than difficult, because the truth is the casuals outnumber the hardcore. A lot of people want to see ultimates gone in favor of using those resources for casual content more people would enjoy but I think they know they need hard challenges for fans of raiding, it also brings a lot of views on streams and its free advertising for the game.

It's a hard balance to keep...