Scholar having access to a new Sprint-Shield, Sacred Soil, and Fey Illumination and GCD Shielding seems like a ton of ways to mitigate damage. I hope all of that is useful in the new expansion and not just unnecessary busywork.
Scholar having access to a new Sprint-Shield, Sacred Soil, and Fey Illumination and GCD Shielding seems like a ton of ways to mitigate damage. I hope all of that is useful in the new expansion and not just unnecessary busywork.
There's the possibility that the sprint thing is a replacement for sacred soil.
Just saying it's possible. They showed earthly star so we know that still exists. They didn't show asylum so the new WHM thing could be a reworked asylum, or reworked plenary indulgence since it seems like it does the same sort of thing, or maybe it's replacing both. And for SCH they didn't show sacred soil and introduced a new thing that mitigates so it could be a rework. They've done that sort of thing before with stoneskin/divine benison.
Maybe they saw all the memes about party members not wanting to stand in ground targeted circles and decided to solve that problem.
I know its just another random opinion, but I think it's fine the way they have scholar right now. I mean, sure, the dps options are boring and limited. But they are trying to make this game appeal to a wide variety of players. And maybe, some people struggle fitting dps in between healing. Many first time gamers start out as healers because their significant other tries to simplify it for them by telling them to just make sure the green bars dont go down.
Now as a big lover of SCH, I get the desire for more interesting damage options. But I wouldn't so quickly forget about the minority of players that struggle with rotations. They should have a class that feels easier to play.![]()
Unless you are doing content with know people, more than half players don't move to be under the saced soil, some seems to love run away from healers and theirs aoes heal so permise me to doubt about any utilities here.
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