Again I ask...
Why are you writing paragraphs complaining about clipping with the old 3 second cast gravity when anyone with any sense just did their cards before the tank planted the pack and the gravity spam commenced.
Why are you talking about Divinity and clipping issues with Gravity? Feel free to correct me if I'm wrong here but Divinity was introduced with patch 5.0, Gravity's cast time was reduced to 2.5 for patch 5.0 and then 1.5 in patch 5.05.
At the risk of being supremely harsh, our opinions on whether the new or old card systems were better have less than no bearing on the topic that's trying to be discussed. What matters here is the simple fact that the old cards gave the illusion of choice. It was a more interesting system for a wider range of players and situations. I refuse to believe that you can seriously think that the average healer in this game gives two hoots about 1:8 vs 1:7:1 ratios on cards? It's about as exciting as the medals podium in today's school sports day, everyone's a winner now, the only difference is how quickly you get given your medal.
And again, I'm failing to see which one of your points tackles the core issue where it's not out of the ordinary to see a healer spend 180 GCDs pressing the same button in a 10 minute Savage encounter.
Heavenswards healer GCDs were like playing a piano, Shadowbringers GCDs are like playing a cowbell.




Reply With Quote

