Healing while DPSing is the direction they have taken for healer jobs.
HS AST A10S #1 DPS with nonexistant HPS output
CPM - 27.4
Malefic - 51.89%
DoT I & II + DoT WHM - 31,35%
Their co-healer: https://www.fflogs.com/reports/a:qMF...casts&source=9
CPM - 28.6
Malefic - 16.06%
DoTs - 20.73%
We have Aspected Benefic competing with one of the DoTs for cpm. It must have been hard carrying a deadweight co-healer.
SB O12S Part 2 World #1 AST in DPS with negligible HPS
CPM - 38.2
Malefic - 56.69%
Combust - 5.41%
SHB E9S World #1 AST in DPS with huge HPS output that puts them in the 99 percentile
CPM - 42.9
Malefic - 55.60%
Combust - 4.63%
AST has been receiving a steady increase in casts per minute with each expansion. They have been given more buttons to press within one minute. The end result that we can observe today speaks for itself. AST is the only healer that can optimize their DPS output while optimizing their HPS.
WHM undoubtedly is the best version of itself today. Yes, they did lose Aero III but they got Afflatus Misery instead. Players are no longer forced into GCD healing in order to obtain access to an oGCD. The whole point of an oGCD is to use that instead of GCD. SB WHM must have been detested.
SCH is the only healer whose gameplay actually degraded with Shb launch when it comes to raiding. It is the aftermath of half-baked changes that were most probably rushed. It is obvious that AST got the highest amount of attention for Shb changes.
The reason why I dislike 3s cast time Gravity so much is that you can't literally play the job with 3s cast times. In between casts you can't draw cards, you can't apply them, you can't activate divination, you can't use any healing oGCD which means that if the regen is not cutting it, you would have to stop casting Gravity and I don't want to stop AoEing just to heal with a GCD other than regen especially at level cap. I associate it with terrible play. I have access to so many healing oGCDs in order to avoid using any GCDs for healing.



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