Quote Originally Posted by TheVedis View Post
they mentioned they were going to do something along the lines of specialization months ago

HOWEVER

the way this game is set up, i can say with 110% certainty that it means we WILL NOT be restricted to choosing which class we do

what it does probly mean is we will be forced to choose which branch of each craft we want to do (such as goldsmith needing to choose between jewelry and weapons) so that we can only really touch on 1 branch, while still being able to fully level every class in the game without restriction on it



they never released any real details on this, there was a massive thread about it over half a year ago, and as i said, gath is just reposting old stuff claiming he invented it
Actually if I remember correctly it was in one of Reinheart's translations and it was first mistranslated as them saying they were going to. After it was properly translated it was actually them being asked if they were going to do it. Could be thinking of a different instance though.

At any rate, while I would prefer they did not put any mastery on crafting classes, if they must I certainly hope they give us SOME way to switch at a cost.

Edit: I'm just thinking along the lines of LS self-sufficiency. If an LS loses a master blacksmith for example, they're screwed if they don't have another and if no one else can switch over.