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  1. #9
    Player
    Sedalia's Avatar
    Join Date
    Jun 2020
    Posts
    65
    Character
    Shadow Torment
    World
    Balmung
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Mikey_R View Post
    I'm just going to quote this as the vast majority of what you say boils down to this and that is , bad plays are bad, we need to dumb the jobs down so that they don't mess up.

    No.

    The bad players need to improve. Yes, you might see more deaths in dungeons than in raids, but that is because the people in raids know how to play the job and get the most out of it, whilst also doing mechanics. Also, I have no idea who you run dungeons with, but I have done them as tanks, healers and DPS and I very rarely see a death at all.

    The problem with trying to cater to the lowest denominator is that you make the gameplay boring for people that do want to improve and get better. Your whole idea is to remove mitigation buttons and bake them into the basic combo so that you don't need to think about them. This is not an improvement. However, even if you do that, I guarantee there will still be someone who will screw it up, what do you do then? Dumb it down even more? I can say with some confidence that even if you reduced all jobs to 3 buttons, tere will still be someone who messes up. Even if you make the next skill glow like a christmas tree, someone will mess it up. So the question is, where do you draw this line? Most people will say, where the line is now is a good spot in regards to the mitigation kit and the damaging kit.

    you also say you want to reduce pulls to single packs to accomodate your changes but again, you are just taking away the fun from the tanks that know what they are doing. I said you need to critisice your ideas to make you think, how will this affect low level play, mid level play and high level play. However, you have not done this, you have just focused on how to make it easier for the low level players.

    Also, I play exclusively on controller, Paladin has the most actions to put on the crossbars with 33 in total. Shield Bash is essentially useless when Low Blow is more than enough, so you can reduce it down to 32, which is exactly enough to fit on 2 crossbars. I also play quite a wide variety of jobs and never have issues with space, so that argument is just not valid.
    No thats not what am saying not saying make paladin so stupid even the worst of the worst can play them what I am trying to say is squire-enix shouldn't encourage this behaviour. but every expansion they do so. by overloading tanks with even more dumb buttons pretty much functions same way as the old ones do. or have loads of buttons that pretty much same thing but copy/pasted for more buttons means more fun pc community. even if those buttons are just copies of the olds one you been using for whole expansion. I want creativity I want to feel like a tank i want class fantasy most importantly I dont want to be a flipping dps job.

    are saying pressing a single button press takes more skill more brain-power (watch mind 80% of tanking community lacks right now) then keeping rotation perfect up 100% of the time. cause if you done you lose your defensives cooldowns most likely die my suggestion isn't making it easy. its unforgiving as hell. you mess up once. you press wrong button, you fuck up on 123 combo. your dead tank no healer is gonna be able to save you. my suggestion requires you have skill at your job. your punished hard really hard if you mess up something so simple
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    Last edited by Sedalia; 09-02-2021 at 08:53 PM.