Results 1 to 10 of 242

Hybrid View

  1. #1
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,308
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Illmaeran View Post
    Is one of those max level jobs a tank?

    Does said max level tank job happen to be the one they're playing?

    If the answer is no to either question, cut the person some slack and don't expect them to W2W pull; chances are good they're leveling that job and don't have comprehensive experience with it yet.
    For sure. If it happens to be their first tank, I'd cut them some slack up to a certain point. I still expect them to play better than a sprout tank. There is almost no excuse for them to single pull at level 50+ content for example.

    Sprout tanks have not seen how other tanks pull in dungeons (Unless they look up a video or something). On the other hand, the player with multiple jobs at max level has. This already puts them at higher standards than a sprout tank. They're also expected to learn the usage of AoE and mitigation faster than a sprout tank since they have higher game experience.


    Quote Originally Posted by Goji1639 View Post
    Add the fact that in leveling dungeons the W2W pulls are a lot uglier; enemies hit harder; tanks gear isn't ilvl capped; the tank has basically none of his sustain options available to him, and the urge to pull big gets beaten out of you pretty quick.
    I didn't deny that leveling dungeons are harder, especially when people are not ready for them. I already stated this in my older posts. But they get easier. Especially after you unlock certain abilities.

    As stated above, I expect players with multiple jobs at max level to pull more than 1 group of mobs by Lvl 50.
    (5)
    Last edited by Yeol; 09-02-2021 at 12:00 AM.
    "BAAAAAARD!" - 2018

  2. #2
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Honestly all this thread has shown me is that there really isn't some toxic W2W only culture and that it's just a strawman. Every person who discusses doing multi pulls puts clarifications in their statements and people still try to pick them apart. The only culture of pulling here is the basic expectation to increase your skill as you get higher into the game. If THAT is a problem to you; please explain to me why.
    (9)

  3. #3
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Yeol View Post
    I didn't deny that leveling dungeons are harder, especially when people are not ready for them. I already stated this in my older posts. But they get easier. Especially after you unlock certain abilities.

    As stated above, I expect players with multiple jobs at max level to pull more than 1 group of mobs by Lvl 50.
    That's all fine; you just asked why tanks who appear to be experienced still pull small in leveling dungeons. The reason is because in leveling content a lot of Healers/Groups can't handle big pulls, so if you overreach you die a lot. Pulling small isn't as fun as pulling big, but it is more fun than constantly eating pavement.

    I completely understand why a lot of tanks decide it's not worth it when they get a leveling dungeon, so they just assume the group isn't capable and pull accordingly. At 80, however, I agree that there isn't a whole lot of reason not to pull everything; but it's still kind of stupid how much it bothers people here when a tank pulls small.
    (3)
    Last edited by Goji1639; 09-02-2021 at 01:19 AM.

  4. #4
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Goji1639 View Post
    That's all fine; you just asked why tanks who appear to be experienced still pull small in leveling dungeons. The reason is because in leveling content a lot of Healers/Groups can't handle big pulls, so if you overreach you die a lot. Pulling small isn't as fun as pulling big, but it is more fun than constantly eating pavement.

    I completely understand why a lot of tanks decide it's not worth it when they get a leveling dungeon, so they just assume the group isn't capable and pull accordingly. At 80, however, I agree that there isn't a whole lot of reason not to pull everything; but it's still kind of stupid how much it bothers people here when a tank pulls small.
    I think it comes down to some people's default is big pulls, so if someone does small then it's weird to not say so ahead of time. And others are the exact opposite.
    (0)