Quote Originally Posted by wereotter View Post
All three caster LBs need to reanimated at least so as not to be blinding to anyone in melee range. Red mage is by far the worst offender here, but all three of them do this.

Not sure if it's possible as well, but would be good for DPS limit breaks to all do a set potency of damage, but if for ranged and casters, if it hits multiple targets, that damage is equally split, making the limit break viable against a single target regardless of which DPS uses it.
What really needs to happen is that Battle Effects settings needs to be tweaked so that Show None actually means show none. If I have Others set to show none, why in God's green Earth does it still show other alliance's field effects and limit breaks? The amount of times I've stood in another alliance's Asylum or Sacred Soil wondering why I'm not actually regenerating health is too high to count.