Results 1 to 10 of 24

Thread: New Limitbreaks

Hybrid View

  1. #1
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by wereotter View Post
    All three caster LBs need to reanimated at least so as not to be blinding to anyone in melee range. Red mage is by far the worst offender here, but all three of them do this.

    Not sure if it's possible as well, but would be good for DPS limit breaks to all do a set potency of damage, but if for ranged and casters, if it hits multiple targets, that damage is equally split, making the limit break viable against a single target regardless of which DPS uses it.
    What really needs to happen is that Battle Effects settings needs to be tweaked so that Show None actually means show none. If I have Others set to show none, why in God's green Earth does it still show other alliance's field effects and limit breaks? The amount of times I've stood in another alliance's Asylum or Sacred Soil wondering why I'm not actually regenerating health is too high to count.
    (2)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,433
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by BaconBits View Post
    What really needs to happen is that Battle Effects settings needs to be tweaked so that Show None actually means show none. If I have Others set to show none, why in God's green Earth does it still show other alliance's field effects and limit breaks? The amount of times I've stood in another alliance's Asylum or Sacred Soil wondering why I'm not actually regenerating health is too high to count.
    Field effects are probably due to ground AoEs, so you don't unknowingly pull mobs out of another party's stuff in alliance raids.
    (2)

  3. #3
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Field effects are probably due to ground AoEs, so you don't unknowingly pull mobs out of another party's stuff in alliance raids.
    Exactly this. If you're the tank of another team, you still want to know where salted earth is, for example.

    Though I would prefer if show limited at least removed the giant star in the middle of earthly star. It can get pretty blinding if the Astro targets the boss with where it places, especially when it gets closer to popping. Leave the starfield border so I know if I'm in it, sure, but the other part is distracting.
    (2)