Quote Originally Posted by Jirah View Post
As I remind everyone doing 10 potency or 100,000 potency won’t make a job fun or engaging just broken or underpowered, If MCH did the most damage it would just be a shallow job that does a lot of damage. Instead of a improved one
Most jobs are shallow so what's your point exactly? They tried to make MCH interesting twice but failed on both attempts. At this point I just want a functional job that can do it's role