Quote Originally Posted by Marc-Vigar View Post
copy paste from my last response:

"It's not about the damage, it's about the feeling of frustration because you are failing at the core gameplay of your job and you can't do anything about it due to bad design."
copy paste from my last response:

"We, ranged, asked for removal of casts.
Look at us now."

I'll explain for you:
Casts felt like a bad design, it was removed and surprise a job felt completely empty after that.
Positionnals will make jobs playing like others. Imagine MNK with no positionnals?

If you can't make your positionnals because a boss turns around, it's your tank fault, sure.
If you're frustrated in dungeon because of missing a positionnal, it's not your tank fault it's yours.

Either you chill out and stop thinking about optimizing something as trivial as a dungeon or you can keep getting mad.