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  1. #1
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    everything becomes boring given enough time, that includes cooldowns and resource management; so how much time will it be matters - and for 11111111111 the time is instantly
    (1)

  2. #2
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by AikenDrum View Post
    ...
    Cooldowns and resource management are influenced by and interact with fight mechanics. You could give Healers a 1-2-3 combo and you will still be bored and you will still have failed to solve the underlying problem.
    (1)

  3. #3
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Lyth View Post
    Cooldowns and resource management are influenced by and interact with fight mechanics.
    both 1-2-3 combo and 1111111111 interact with fight mechanics in some way ^^

    also these are all mostly static fights, cooldowns and resources on most jobs can be mapped and you'll just get a very long 1-...-N combo so over time every fight will become muscle memory
    (1)
    Last edited by AikenDrum; 08-22-2021 at 06:56 AM.

  4. #4
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by AikenDrum View Post
    ...
    These two things are not equivalent.

    I also have a problem with fight designs where you can play off of a spreadsheet, and I suspect that's where a lot of the healer ennui comes from. But you're certainly not going to fix that with combos.
    (0)

  5. #5
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    Quote Originally Posted by AikenDrum View Post
    both 1-2-3 combo and 1111111111 interact with fight mechanics in some way ^^

    also these are all mostly static fights, cooldowns and resources on most jobs can be mapped and you'll just get a very long 1-...-N combo so over time every fight will become muscle memory
    I understand your position and I get where you're coming from. I miss the options we had between dots, shields, heals/shields, and ofc direct damage spells. They stripped away that diversity though and left us with a shell of we once had. THAT is why I say I hate 5.0 changes. The design is very shallow.
    (3)