Level sync would defeat the purpose of New Game + which is to allow for replay of previously completed quests while retaining one's current progression and job level.
Sadly the only way to do this would be through duties and FATEs.
Level sync would defeat the purpose of New Game + which is to allow for replay of previously completed quests while retaining one's current progression and job level.
Sadly the only way to do this would be through duties and FATEs.
??? Nowhere does it say that that is the purpose of this game's version New Game+. And who is to say a optional sync feature would not be nice for it?
It offers zero rewards. So, why else would you be doing it if you weren't wanting to relive the story of whatever quest line. The OP was also asking if there was a sync for the open world which currently there isn't one. The game would have to recognize that you're using NG+ and then somehow restrict your level like it does in fates. Which I'm sure would require two systems to talk together and the devs seem to code things strangely to where I don't think the existing but seperate systems are able to talk with each other.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.