Quote Originally Posted by Deceptus View Post
I think one of the biggest issues is that leveling dungeons are often more difficult than endgame dungeons and players often forget that. Especially at the start of new expansions.

Dusk Vigil, Siresong Sea, Bardam's Mettle, Doma, Castrum Abania, Holmister Switch are all going to chunk tanks who aren't prepared and actually using their defensive CD's.
Are they really? I just got to shadowbringers, so I've been unaware of that. I just know that this game tends to have some pretty difficult mechanics in some of the dungeons, and an inexperienced tank can make that a frustrating experience.