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  1. #11
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Thanks for linking that so I could go downvote it and screw up the Youtube algorithm for him. He intentionally lied about multiple things about FF14 and went out of his way to bash the game with little to no receptiveness to feedback.

    Quote Originally Posted by Cebo View Post
    The biggest problem for most new players, including TheLazyPeon in his past attempt, is the 2.0 - 2.5 ARR slog. Past WoW friends I tried to introduce to the game couldn't get past how boring that was, and even when they get to Heavensward, they're already burnt out from all the cutscenes/dialogue. The regular ARR main story, while dull, goes by quickly, and your character is progressing throughout in levels, abilities, etc. Even WoW veterans can grind through it. But the 80 quests that are required post-ARR is the biggest roadblock, since there is zero progression, and you're literally just teleporting from location to location to get through dialogue/cutscenes. SE honestly did not trim enough fat here.

    Those who argue it lays the foundation and is necessary for world-building really oversell it. Things like Good King Moogle Mog, Leviathan/Ramuh, the Ivy's subterfuge etc. could all have been on the chopping block (ie. moved to sidequests), without much loss to the primary narrative. They could easily just trim it down to the Monetarists subplot, the Doma refugees/Yugiri's arrival and Alphi establishing the Crystal Braves, and move right on to Lady Iceheart and Moenbryda's arrival. Hell, even the Monetarists, while critical for 2.55's conclusion, is basically a footnote for the rest of the game, so even that's scrapped in later expansions. Unlike later expansions where the post-HW, post-SB, and post-ShB quests continue the narrative from x.0 - x.3, and have their big moments...ARR's 2.0 - 2.3 is the definition of filler content.
    I honestly cannot put into words how little a lot of people care when people come into a Final Fantasy game and want to gut the story so they can rush to end game. If you cannot handle an RPG in your MMO and do not care about literally anything the boost is like $17 on the Mogstation.

    Go show your pro game skills in the party finder.

    This is insane. Noone does this with any other genre except MMO's where they tell the developer to gut their core starting experience so they can just rush to end game. WoW listened to you people and now they have a literal flood of people rushing to leave the game.

    The servers are bursting at the seems so I think Square Enix knows better then people telling them to trash most of their story in a Final Fantasy game.

    Quote Originally Posted by MoofiaBossVal View Post
    FFXIV fanboys kept telling him "FFXIV is the MMO alternative to WoW!" so he went in expecting it to be an MMO alternative to WoW, not realizing it was actually a glorified singleplayer JRPG with a side of MMO. When Peon became disappointed that the experience he was told about was not the experience he got, the cultists started sending him death threats.
    This the same LazyPeon that praised ArchAges animation locking of melee class and spamming fireballs in Archeage as ground breaking game design in an MMO?
    (11)
    Last edited by Puremallace; 08-09-2021 at 01:48 AM.