Quote Originally Posted by Duelle View Post
You're neglecting to mention that a DoT is also supplemental damage.
It's no more supplemental than literally other form of damage. And that's mentioned right in the post you've quoted, as a soft CD access to an above-average ppgcd skill.

(because we don't want a repeat of Fracture)
Hell, if it did even half the things for RDM that Fracture did for Monk (adding soft-CD access to a non-positional skill AND a rotational +1 mod, atop a ppgcd bonus, per ~18 seconds), I think we'd be happy. But it's a matter of context. If it does nothing more than the ppgcd bonus, it merely makes RDM feel slower to ramp up.

but if you factor in 2/2 mana generated by a DoT you applied earlier in the fight you'd generate the mana to take you to 80/80 by the time you finish casting the 11 mana verspell.
Again, though, is that fun?

If it is, even just for a narrow portion of RDM players, then we've got something to build on. If not, especially given the annoyance or perceived slowness it'd cause for others, we don't.