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  1. #1
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    812
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Role skills, lost animations, and similar skills like Troubadour, Shield Samba, and Tactician have been something bothering me for quite awhile. I love this thread. The Physical Ranged Mitigation skills in particular are annoying to me becuase they completely ignore what makes role skills great. A new player who has only leveled Bard learns Troubadour and has a messy tooltip telling them it can't be stacked with Tactician or Shield Samba but these skills they have never used before have completely different animations and buff icons so how in the world are they supposed to keep themselves from overwriting them on accident? A unified buff icon like the role skills provide would work wonders becuase then they could see someone already applied the buff. Healers with Rescue and Surecast need to be able to recognize that players with Arm's Length (a skill they may have never used personally if they prefer casters) have the effect of Surecast and can't be Rescued. Arm's Legth and Surecast should look similiar so that they are more easily recognizable as serving the same function. Giving unique animations and skill names to every class while using similar buff icons would make things much easier to pick up for newer players and add so much more flavor to the individual jobs. Ta ks in particular would be well served by a unified buff icon for their larger mitigation tool so its easy to see they used the bigger Rampart.
    (3)
    Last edited by NobleWinter; 08-02-2021 at 10:09 AM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NobleWinter View Post
    A new player who has only leveled Bard learns Troubadour and has a messy tooltip telling them it can't be stacked with Tactician or Shield Samba but these skills they have never used before have completely different animations and buff icons so how in the world are they supposed to keep themselves from overwriting them on accident? A unified buff icon like the role skills provide would work wonders becuase then they could see someone already applied the buff. Healers with Rescue and Surecast need to be able to recognize that players with Arm's Length (a skill they may have never used personally if they prefer casters) have the effect of Surecast and can't be Rescued.
    Or maybe, just maybe, we could:
    • make Samba, Troubadour, and Tactician not mere reskins of each other, and
    • make targets immune to a given effect (such as Draw-ins or Knock-backs) invalid targets for skills which only apply that effect (such as Rescue or Blank).
    (3)