See, I'd buy the argument that unifying job actions makes it easier for players to understand what is happening, if that was a systematic change. But then they would have merged down Sentinel/Vengeance/Shadow Wall/Nebula as well.
The problem is that they keep adding jobs, but they clearly do not have the development team numbers to support the amount of jobs released. There's no thought or coherent decision making going into job changes. They're just putting out fires in response to an irritated playerbase.


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