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  1. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    It's entirely possible to be unrelated but about a year before Passage of Arms was shown we were thinking of new spells and such, I had suggested wings coming from the paladin with the concept being that it would protect players within the cone behind them, and share tempered will. So when it came out I was like holy thal halls... So I just enjoy seeing that spell, looks neat, feels cool.

    Though seeing it used in higher skill play I think an upgrade to it that is akin to dancer / summoner may be neat. Replaces some skills that allow paladin to do some sort of holy attacks- without breaking channel. Meaning people are a little less encouraged to snap shot the buff (time the skill for like 1 second uptime and then cancel)- though such a thing would have to be carefully balanced and is easy to suggest but probably harder to properly balance.. like if it was a big dps increase you'd see paladins protect nothing and just use it on on cooldown for damage ... :P (or it could move buff windows at around in unfortunate ways). Just some thought to encourage the imagery longer, even if it was only a portion of the total, like 5-10 seconds of the total.

    I think Confiteor looks amazing and I like the holy crusader like vibes. It would be a bit neat if the other holy magic spells get some more crunch to them (they're neat but super elegant right now). I suppose it does save room for a holy offensive job if they wanted, though I do want to see at least something in the game that uses holy magic in the sort of theme 'wrath of god' (holy magic that is angry lol).

    Overall I just like the paladin the most. Still wish for a dark souls like lightning spear toss though .
    (2)
    Last edited by Shougun; 08-02-2021 at 03:57 AM.