Quote Originally Posted by fusional View Post
but if we could have some dungeons at, say... level 15, and every 5 levels or so after that- i feel that would work a lot better. the mobs in there can be stronger, the fights can be longer, and there can be boss (like in toto rak) encounters. that's the kind of environment i'd rather learn in.
exactly how long would you get to experience these dungeons? 1 hour. because that's about how long it takes to gain 5 levels with the current time per encounter mechanic