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  1. #41
    Player
    TeraRamis's Avatar
    Join Date
    Jan 2014
    Posts
    606
    Character
    Tiffah Lockhart
    World
    Balmung
    Main Class
    Dragoon Lv 82
    I'll tell you one thing that *is* definitely garbage about DR:



    So, yeah. Raid-wide damage is a thing in all the encounters. And neither of the other groups spared a healer. So we just died... again... and again... and again to aggregate damage.
    (0)

  2. #42
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,920
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    That's why you keep a Cure IV in your kit.
    (7)

  3. #43
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    DR Savage is pretty good. Aside from pure essences being required to survive and do enough damage for the DPS checks. There are obviously more bosses and obstacles like limited and low raise chances. Every full alliance wipe requires leaving the instance and starting over from the beginning so that adds a lot of time and resources.

    If anything I feel they should have made essences required in normal mode like savage to survive mechanics or at the bare minimum add some semi-lax DPS checks that way it doesn't feel like just a few people end up carrying the weight on damage because that's the reality today. If you used a raid calculator, you know this is true.

    But I guess they felt failing mechanics x2 was enough, I remember someone had the nerve to say it was stupid it was x2 and death. Well its designed so you don't brute force mechanics and do things right.

    Also you don't need healers in your party to survive in DR normal, just get a few people to carry Cure IV. But alas that requires using actions in NM. You know how that is....
    (1)

  4. #44
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by TeraRamis View Post
    I'll tell you one thing that *is* definitely garbage about DR:



    So, yeah. Raid-wide damage is a thing in all the encounters. And neither of the other groups spared a healer. So we just died... again... and again... and again to aggregate damage.
    I did a run with 4 people and no healer, because half the group dropped when we didn't have one.

    Only 1 person died the whole run (the tank, because he ended up with hate at one point), as well all grabbed healing essences.


    Guess no one in your group was willing to be a team player.
    (5)
    Last edited by Valkyrie_Lenneth; 08-01-2021 at 01:53 AM.

  5. #45
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I did a run with 4 people and no healer, because half the group dropped when we didn't have one.

    Only 2 person died the whole run, as well all grabbed healing essences.


    Guess no one in your group was willing to be a team player.
    Yep. I've done it with no healers in my group as well but between a few of us with some cure lost actions things melted extra fast and no one died. It is entirely possible.
    (4)
    Last edited by Vahlnir; 08-01-2021 at 01:59 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #46
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    It's my favourite raid in the game at the moment. I love everything about the story, boss fights and aesthetics - though I do agree that there's some unfortunate but avoidable problems. The issue with lost actions not being mandatory is that the time it takes to run the raid is artificially bloated as a consequence of many people not using the most efficient lost actions. As far as the mechanics go, once they 'click' things tend to be pretty smooth. The first time I did the raid I died a lot and only a few mechanics made immediate sense. Yet in other runs, I rarely find myself dying unless the rest of my party is wiping.

    Overall, I'm just really disappointed that we're not getting the third planned act for the Save the Queen storyline. I'd really love to see more content designed in Matsuno's style - I adore the Ivalice games and I would not have bothered investing in FFXIV had it not been for the style originally being very similar to the Ivalice games across the board.
    (4)

  7. #47
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by TeraRamis View Post
    I'll tell you one thing that *is* definitely garbage about DR:



    So, yeah. Raid-wide damage is a thing in all the encounters. And neither of the other groups spared a healer. So we just died... again... and again... and again to aggregate damage.
    Cure lost actions are your friend.
    (2)

  8. #48
    Player
    iVolke's Avatar
    Join Date
    Dec 2015
    Location
    Limsa-Lominsa
    Posts
    218
    Character
    Volke Volke
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Yeah, dying is apart of learning. You're going to die while you learn.

    Why is that such a wild concept? Have you played any other games before?
    (1)

  9. #49
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I did a run with 4 people and no healer, because half the group dropped when we didn't have one.

    Only 1 person died the whole run (the tank, because he ended up with hate at one point), as well all grabbed healing essences.


    Guess no one in your group was willing to be a team player.
    Yeah I remember I had some RDM that got so mad about being the only person dying with no healers. I said you should at-least pop an essence for HP and damage since they had no valor and said something like they were using lost chainspell. Like okay you just want to do damage at minimal HP, and don't even want to carry Cure IV either to help. Some people just are selfish, they eventually left the party in some baby rage for a healer party while we several of us used Cure IV along with damage actions and did just fine.

    A fine example of people out there who have no real understanding of actions, and why bozja is the way it is. You can be any role you want with the right actions.
    (1)

  10. #50
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TeraRamis View Post
    I'll tell you one thing that *is* definitely garbage about DR:



    So, yeah. Raid-wide damage is a thing in all the encounters. And neither of the other groups spared a healer. So we just died... again... and again... and again to aggregate damage.
    Resistance Potions exist and are easily acquired and useful for any role. And raid wide aoe's are so infrequent that you should be good to go if you're doing mechanics properly. If you don't, well, that's on you.

    Bloodbath exists for the melee.

    Lost Cure should always be in your allotment for just this reason.
    (2)
    Last edited by Deceptus; 08-01-2021 at 03:30 AM.

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