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  1. #41
    Player
    Dearche's Avatar
    Join Date
    Feb 2015
    Posts
    116
    Character
    Dearche Claudia
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Semirhage View Post
    There will never be a skill floor too low for the FFXIV community. I really wish the design team would stop chasing it.
    It reminds me of that saying: the moment you make something idiot-proof, they'll invent a better idiot.
    (2)

  2. #42
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Semirhage View Post
    The gap between skilled and unskilled players in this game is gargantuan. I'm not even saying it to be snobbish, nor am I claiming to be a world first master of my job. I've met fellow players who think the 5.3 trial is too difficult to include in the MSQ. The QTE wasn't even their only concern. Having to remember which element imbued Coruscant Blade for the what, 15 seconds between the imbue and the cast was too hard for a story trial. Not SoS extreme, mind you. Story. The one where the element is a binary choice between fire and ice. A level of object permanence you normally test for in toddlers.

    There will never be a skill floor too low for the FFXIV community. I really wish the design team would stop chasing it.
    Let us never forget the screaming and crying Shinryu caused during his relevancy. I was about to mention a thread decrying it but actually managed to find it. So... enjoy.

    The sheer excuses people will make to justify why they can't do better never fails to amuse either. "They don't have the time!" Is always funny since they certainly have the time to complete all the story content, side quests and even farm several relics.
    (6)
    Last edited by ForteNightshade; 07-28-2021 at 01:31 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #43
    Player
    Dearche's Avatar
    Join Date
    Feb 2015
    Posts
    116
    Character
    Dearche Claudia
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Let us never forget the screaming and crying Shinryu caused during his relevancy. I was about to mention a thread decrying it but actually managed to find it. So... enjoy.

    The sheer excuses people will make to justify why they can't do better never fails to amuse either. "They don't have the time!" Is always funny since they certainly have the time to complete all the story content, side quests and even farm several relics.
    Ah, this reminds me of Steps of Faith as well.

    That was one trial that went from fun to pants on head retarded in the span of a month or two.

    I really wish that SE just made a good way to reset instead of nerfing it to the ground. Maybe have mechanic checkpoints that causes instant wipes if you ignore them.
    (2)

  4. #44
    Player
    BungleBear's Avatar
    Join Date
    Jul 2021
    Posts
    42
    Character
    Feli Cific
    World
    Louisoix
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ForteNightshade View Post
    Let us never forget the screaming and crying Shinryu caused during his relevancy. I was about to mention a thread decrying it but actually managed to find it. So... enjoy.
    I looked at the thread you linked and I saw very little "screaming and crying". The responses were overwhelmingly in disagreement with the OP. Judging by that thread, the vast majority of players felt that the difficulty of Shinryu Normal was fine.
    (1)

  5. #45
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Semirhage View Post
    There will never be a skill floor too low for the FFXIV community. I really wish the design team would stop chasing it.
    This is very true. Certain players will always have a "bare minimum" attitude and no matter how easy you make something, they'll do the bare minimum of that and struggle.

    If you made healers one button for raidwide healing, one button for dps and a rez, they'd ignore the dps button, wear the absolute minimum gear, ignore and die from most of the mechanics and let party members die while watching Netflix. Not even exaggerating. There will always be players with that mindset and lowering the bar only makes them play worse.
    (11)

  6. #46
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BungleBear View Post
    I looked at the thread you linked and I saw very little "screaming and crying". The responses were overwhelmingly in disagreement with the OP. Judging by that thread, the vast majority of players felt that the difficulty of Shinryu Normal was fine.
    I was referring to the OP and people like them. This is one of several threads. Kotaku even made an article because so many people whined over Shinryu's being too hard.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #47
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    For good or for ill, this is a trend started back in heavensward, where Alexander got it's normal mode. That, and they allowed coil to be unsynched, a decision which got alot of people amgry at the time. In the end, we not have story content and challenge content, in general.

    Easy story content isn't going anywhere. But easy content can be fun... which is where the issue lies right now.
    (0)

  8. #48
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Dearche View Post
    Ah, this reminds me of Steps of Faith as well.

    That was one trial that went from fun to pants on head retarded in the span of a month or two.

    I really wish that SE just made a good way to reset instead of nerfing it to the ground. Maybe have mechanic checkpoints that causes instant wipes if you ignore them.
    Steps of faith was bad because:

    1) If you failed you had to wait 10 min or so for the entire scenario to play out before you could try again.

    2) And they gated an expansion behind it.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #49
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    Steps of faith was bad because:

    1) If you failed you had to wait 10 min or so for the entire scenario to play out before you could try again.

    2) And they gated an expansion behind it.
    Those important design considerations aside (failing fast is a good thing after all), Steps is another shining example of that skill gulf I was talking about. The boss is -almost- a mobile training dummy. You have to avoid its feet, but there are very few mechanics to look out for. You can use the cannons and the dragonkillers if you want, but the encounter won't end if you miss them. There are some adds, but none of them have complex things to handle. Just fairly basic field mob dodging. The boss itself originally had the same amount of HP as the Avatar, the boss from T8. We were a full patch cycle/raid tier's worth of gear ahead of T8 at the time. So the community essentially complained that they couldn't beat a walking training dummy with almost no mechanics, with the HP of a previous raid tier's penultimate boss, using extra optional damage boosters conveniently available in towers along the way.

    Meanwhile parties doing Final Coil were just killing it without touching the cannons or the dragonkillers.

    Again, I don't think Steps is a well-designed trial. But it's got that juicy skill gap story right there.
    (1)

  10. #50
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Honestly the main problem was the time failure before you could retry. Notice how every msq final boss since has a fall or arena kill (except tsuki I think) The cannons were mainly there to stun the boss for more uptime and get rid of the annoying adds (since aoe back then was hella expensive in cost)

    Gating an expansion wasn't a bad thing for the playerbase since HW was designed to be harder. The problem was that it was group skill rather than individual player skill. Then again, this was also the time when groups didnt disband on the 1st wipe.

    Boy did it feel satisfying clearing it pre nerf.
    (0)

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