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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    The flip side to your argument is that new players get angry and frustrated and quit.

    I'm kind of glad we can outlevel things. I've been taking an alt through HW and I was very happy that the Vault didn't behave like it did on launch when I had a DPS who kept wanting to hug the tears. The Vault was a healer check and VERY unforgiving until we started to outgear it.

    Shinryu was another block. There was massive outcry against it. SE didn't change it. What happened there is that those who were able to clear it and get the gear that was locked behind finishing it helped others get through it. I voluntarily ran that instance constantly when it came out to give PUGs a reliable healer to get them through. But it's nowhere near an ideal situation that a player's progress through the basic main story is at the mercy of the generosity and understanding of others. I can't tell you the number of times I saw people dip and helped put groups back together from the one or two poor new people who got left behind. Titania seems to be the ShB one everyone hates.

    The only new person I've personally ever see complain about the length of the fight was someone in my FC so we tried to adjust and run content in a way that allowed her to participate. A lot of new folks in PUGs I run with are just trying to follow everything and at least haven't voiced complaint if something goes fast or smooth.
    (1)
    Last edited by TaleraRistain; 07-22-2021 at 05:22 AM.

  2. #2
    Player
    Austere's Avatar
    Join Date
    Dec 2020
    Posts
    20
    Character
    Austere Ocen
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TaleraRistain View Post
    The flip side to your argument is that new players get angry and frustrated and quit.

    I'm kind of glad we can outlevel things. I've been taking an alt through HW and I was very happy that the Vault didn't behave like it did on launch when I had a DPS who kept wanting to hug the tears. The Vault was a healer check and VERY unforgiving until we started to outgear it.

    Shinryu was another block. There was massive outcry against it. SE didn't change it. What happened there is that those who were able to clear it and get the gear that was locked behind finishing it helped others get through it. I voluntarily ran that instance constantly when it came out to give PUGs a reliable healer to get them through. But it's nowhere near an ideal situation that a player's progress through the basic main story is at the mercy of the generosity and understanding of others. I can't tell you the number of times I saw people dip and helped put groups back together from the one or two poor new people who got left behind. Titania seems to be the ShB one everyone hates.

    The only new person I've personally ever see complain about the length of the fight was someone in my FC so we tried to adjust and run content in a way that allowed her to participate. A lot of new folks in PUGs I run with are just trying to follow everything and at least haven't voiced complaint if something goes fast or smooth.
    I have heard plenty of stories about shinryu on release. Again, the fights don't need to be annoyingly difficult on normal, but difficult enough and have enough hp that you get to actually experience all or most of the phases and abilities the boss does.

    I think that is the biggest issue for most of the content I've experienced. Having a bit more hp would be good so people can actually put in the mechanics so people can see the fight. Fights can feel kind of incomplete when they get bursted out weirdly quickly and degrades the experience.

    Thordan defs needs more damage on boss mechanics at least.
    (0)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,077
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Austere View Post
    Again, the fights don't need to be annoyingly difficult on normal, but difficult enough and have enough hp that you get to actually experience all or most of the phases and abilities the boss does.
    This. A good final story boss shouldn't be so hard that you have to start it over and over and lose the momentum of the story, but it should feel like you're in a long and epic battle with them first.

    Shinryu still feels epic. Earlier bosses – Thordan, poor Rhitatyn, everyone in the Praetorium – feel like nothing is happening and the boss HP just plummets. Lahabrea barely registers as a fight.
    (1)