Results 1 to 10 of 71

Hybrid View

  1. #1
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    I still think hunts would've been better/more fun if they made hunts into a mini-scavaging game.
    You pick up the bill from the board and depending on difficulty you can either do it solo, group of 4 or 8.
    Then you head out to the zone your current hunt is located, then you need to search for a trail and from there follow it until you reach something like a nest or recent feeding area.
    There you plant a trap and that will spawn the hunt.
    This would ofc all be a personal/instanced fight only you and your party members can take part of.
    B and A ranks would both be daily hunts while S ranks would be weekly.

    This is something I've been thinking since Hunts were first introduced.
    I know it won't change. I just think that this would've been better/more fun. personally at least.
    (5)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Evergrey View Post
    I still think hunts would've been better/more fun if they made hunts into a mini-scavaging game.
    You pick up the bill from the board and depending on difficulty you can either do it solo, group of 4 or 8.
    Then you head out to the zone your current hunt is located, then you need to search for a trail and from there follow it until you reach something like a nest or recent feeding area.
    There you plant a trap and that will spawn the hunt.
    This would ofc all be a personal/instanced fight only you and your party members can take part of.
    B and A ranks would both be daily hunts while S ranks would be weekly.

    This is something I've been thinking since Hunts were first introduced.
    I know it won't change. I just think that this would've been better/more fun. personally at least.
    Not a bad idea. Make them similar to maps where only your group can attack them.

    Quote Originally Posted by Puremallace View Post
    Easiest way to solve the hunt train issue is reduce the grind itself. That seems pretty obvious to me.
    Seriously this. Whoever thought of requiring thousands of A / S ranks for the achieve needs to get their head checked. Especially when the S ranks are on a timer.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]