More challenging content? Sure. Though we should probably let them get all the drastic game changes out of the way first so that all is balanced well enough. With the way everything's been changing since 1.18 it's hard to keep something challenging. Once things settle down I'll agree I'd like to see more challenging content. Though there is a difference between challenging and difficult in an obnoxious way.

However I don't think we need to be punished further for death. The old death penalty was almost nothing and this is adequate. You should not want to die because death is indicative of failure and you don't want to be a failure, correct? I mean what happened to playing well simply for the sake of playing well? Playing well for the sake of not sucking or bringing the team down? Do we really need to be masochistically punished for simply dying which is sometimes not directly our fault?

Though also to be fair this game was always initially created for and continually caters to the more casual audience. This doesn't mean content itself must be easy but it must be accessible and penalties for failure are generally lower.