Finally an OP that doesn't make a fool out of themselves.

I agree with most of what you have said, leveling is too fast for various reasons, especially this one:
Quote Originally Posted by HokSeven View Post
I think it's power leveling that kills the game as well. People don't even bother to buy gear for a job from 1-35 since someone will be PL them. And then just head to a natalan party and you are done in a day or two...
Exactly, so why bother with low-level dungeons? I don't want to turn this thread into another PL debate, but it is an issue that is being played down by too many people. Even if SE adjusts the leveling curve, it still won't stop people getting PLed past low level content.

As for battle not being dangerous, it's only true if you are leveling on mobs too close to your level. If you level on mobs that are more than 5 levels above you, wiping is a high possibility once someone messes up (linking too much or healer healing the wrong target, or healing at the wrong time pulling hate to themselves)

Economy being in shambles is mostly because the majority of the playerbase already burned through all of the content, having all classes leveled to cap. That's why supply heavily outweighs demand. It should get better if we ever get a decent influx of new players, but that probably won't happen until 2.0