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  1. #1
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Crushnight View Post
    You can't but you are able to tell that 1 of 2 things have happened

    Either
    A: they updated visuals on existing skills which almost never happens so yeah.

    Or

    B: Each healer is getting a new ogcd healing/shielding skill in EW. This is by far the more likely scenario of the two.



    Now ask yourself do current healers need more ogcd healing power of any kind when we spend upwards of 80-100% of our gcds on damage spells.

    Ogcds allow for that level of dps skill spam adding more power to them will just make that worse.

    They want us to be healing focused by the way yet every design decision on healers has been doing the opposite effect we are currently our most dps centric we have ever been and yet we are also at our most bloated with healing options and deficit with damage options.


    Inb4 goalpost moves to don't know what content be like so I then point my finger to Stormblood and Shadowbringers for the point nothing changes in content and how we have progressed as healers this far.

    The cycle continues ....
    I can understand maybe 1 new dps skill for each healer but some of y’all act like y’all want 5-6 dps skills to have a whole healer dps rotation. That’s not gonna happen. Those 5 scholar dot days are over. We have allot of healing abilities because we are healers. I agree that some heals can be removed and replaced with more support like skills but not dps. People get to focused on it then cause deaths by not healing. I may get hate for this but I agree that healers shouldn’t have many dps options. Also I do agree that the damage scaling could be higher so we can heal a bit more. I don’t mind the 1 button dps spam but I know others want a little bit more and that’s fine. 1 new dps skill for each. I can get with that. Just not 4-5 new dps skills. No no no.
    (5)

  2. #2
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SweetPete View Post
    snip
    All I want for my WHM is to have Aero III back as well as making Fluid Aura a proper dps skill (if Y'shtola can have water spells as a Black Mage, so can we). If they can do that, as well as the overall damage taken going up across the board, I will be happy. Though I wouldn't mind nerfs to Thin Air. MP Management for WHM is WAY too easy.
    (3)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by SweetPete View Post
    I can understand maybe 1 new dps skill for each healer but some of y’all act like y’all want 5-6 dps skills to have a whole healer dps rotation. That’s not gonna happen. Those 5 scholar dot days are over. We have allot of healing abilities because we are healers. I agree that some heals can be removed and replaced with more support like skills but not dps. People get to focused on it then cause deaths by not healing. I may get hate for this but I agree that healers shouldn’t have many dps options. Also I do agree that the damage scaling could be higher so we can heal a bit more. I don’t mind the 1 button dps spam but I know others want a little bit more and that’s fine. 1 new dps skill for each. I can get with that. Just not 4-5 new dps skills. No no no.
    "We're healers so we have a lot of heals and we shouldn't have DPS buttons" shows that you clearly have no understanding of how healing content is played in this game nor have any understanding of the fundamental aspects of game design.

    Tell me, how much of your healing kit do you have to use when playing through the MSQ? How much of it do you use during FATEs? How much of it do you use during Roulettes? How much of it do you use during dungeons? How much of it do you use in Treasure Map Dungeons? How much of it do you use doing Beast Tribe Quests? How much of it do you use in Bozja? How much of it do you use while farming EX trials?

    There's a drastic disconnect between how healers are designed and how content is designed. The philosophy that healers should have loads of healing and no DPS would be fine in another game that isn't Final Fantasy XIV, and if that's the playstyle the developers want healers to have, then they need to change how content is played in order to support that playstyle, but they won't do that either. What we get in the end result is an entire role of mind-numbingly dull jobs that have kits hyperloaded with tools that are good in concept, but never or rarely get used because there's so infrequently a need to use them, and a Balan Wonderland-level approach to the vast majority of what we're actually doing. You can't just say "well that's how a healer should play" and force people to play that way when the gameplay clearly doesn't promote that playstyle in any way, shape, or form.

    Or perhaps just continue to ride on the influx of new players to take over baling out the healing ship while the rest of us veteran healers who have been hear since ARR, HW, and/or SB abandon ship after years and years of being ignored. I know I've already left for Dancer since the beginning of ShB, and honestly, I'm incredibly happy I did. I feel like it would've destroyed my hype for the story trying to go through it as a healer. "'Scuse me, Ran'jit, while I take an additional 8 minutes slapping you with Glareficoil and nothing else."
    (21)
    Last edited by ty_taurus; 07-11-2021 at 02:36 AM.

  4. #4
    Player
    Dearche's Avatar
    Join Date
    Feb 2015
    Posts
    116
    Character
    Dearche Claudia
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by SweetPete View Post
    I can understand maybe 1 new dps skill for each healer but some of y’all act like y’all want 5-6 dps skills to have a whole healer dps rotation. That’s not gonna happen. Those 5 scholar dot days are over. We have allot of healing abilities because we are healers. I agree that some heals can be removed and replaced with more support like skills but not dps. People get to focused on it then cause deaths by not healing. I may get hate for this but I agree that healers shouldn’t have many dps options. Also I do agree that the damage scaling could be higher so we can heal a bit more. I don’t mind the 1 button dps spam but I know others want a little bit more and that’s fine. 1 new dps skill for each. I can get with that. Just not 4-5 new dps skills. No no no.
    One new dps skill doesn't make a rotation. What the healers need is our entire DPS kit (which is just two buttons for single target anyways so it's not much) replaced with something new.

    I won't advocate for the old 5 dot SCH coming back, as what made that so fun was cleric stance, which I don't think is something which should come back either. It creates too high of a skill floor when transitioning from a passive healer to a proper active healer.

    But frankly, I'm tired of just throwing on a prepull adlo, sacred soil, excog, then broiling the boss to death, pulling out an oGCD heal once every 30 seconds or so. Really, if our healing gets any better, we'll become AFK healers, as I could just throw everything on a macro during boss fights, only to come back to pick up the loot.

    Seriously, just have a look at the world first videos on youtube from a healer's perspective. All they do is throw a few AOE heals once or twice a minute and just spam their 1 dps button for the rest of the fight. There's almost never any healer specific mechanics to even make up for this either.

    The fact that it's this bad for the people who only barely clear the hardest content goes to show how messed up our kit is in relation to the content. And that doesn't even start with casual content, where the healing requirements are even lower to the point that I basically never have to touch my GCD heals once if I didn't want to.

    What are we healers supposed to do when every single GCD in any regular duty is free to be used for DPSing? Just hit one button while youtubing? Cuz that's where we're standing right now.
    (21)