Quote Originally Posted by Roeshel View Post
My idea was to have only 5 lilies per minute. This is how much you get if the passive charging of the lily gauge is removed. Benison and Fluid have 30s cd, tetra 1min. So you get 5 lilies per minute which is more than twice as much from what we have now.
And with that, Benison becomes even less able to be held for when you may actually need a shield. Unless ALL shields are being removed from "pure"/"HoT" healers, you should probably assume that at least in Savage content there may be some need for a shield... to be used as an actual max eHP increase, rather than mere oGCD throughput.

Binding generation to Benison would further increase any opportunity costs for using it as an actual shield. I'd really rather not.

Solace - Plenary - Rapture / Plenary - Solace - Rapture = damage reduction buff

Plenary - Rapture - Solace / Rapture - Plenary - Solace = party regen effect

Rapture - Solace - Plenary / Solace - Rapture - Plenary = damage increase buff
Assuming your Plenary would be an oGCD, it has the prior weave issue, but I otherwise don't hate this. That said, it still seems like you're lavishing inordinate attention upon decoration for a rat-eaten cake. Where's the actual fundamental identity? Let's get that first before we push out the possibilities for the actual meat of the job just to bake a little more flavor into its whip cream.

Scholar's Aetherpool at this point is a bad enough example of an integral mechanic, and it'd still be better than what seems possible from or for Lilies as a similarly time- or cast-afforded resource system with specific spenders without solely stepping on its toes and/or trying to undo its past mistakes to make WHM a better SCH than SCH.