Quote Originally Posted by Lyth View Post
Figuring out lore is not really my thing, but I enjoy reading it. I lurk.

Azem doesn't sweat the small stuff. We're here to punch things and nod sagaciously. Evil artifacts? Unless the Eye of Nidhogg starts bullying people or destroying grapes, we'll leave that to the more bookish types. Every one of the punchy scions has someone smarter assigned to mind them and point them in the right direction. Not our fault.

I take your point on Mount Ordeals, although it was tongue-in-cheek. None of the dungeons revealed so far seem to fit, although I'm hoping that stopping Phantom Train also throws in some Mount Coral references from FFVII in addition to the standard FFVI reference. I want to stop a runaway train under a bit of time pressure.

I'm a big fan of the Mysidian arc from FFIV. Not just because of the redemption motif, but because you start out as an outcast, and have to slowly win everyone over to your side. I really enjoyed the end of ARR/early Heavensward for similar reasons. Hopefully the Sharlayan children don't turn us into frogs or flying pigs.

Right now, the thing that has me the most excited is Pandaemonium and that final dungeon vibe that it seems to have going on. I hope they flesh it out as an instance (no pun intended), make it explorable, and recreate some of that classic Final Fantasy last dungeon feel. Maybe throw in a twinkling final save point marker just outside of the P12 arena.
I'm into lore and arguing about it somewhat. If only to see what ideas people come up with, as I like imagining things and speculating quite a bit. Lore's one weakness is there's a limit to it, so we run out of things to talk about. Yay, lurking!

I mean, I wouldn't be against a dungeon that's a mountain laden with zombies, spirits, skeletons, and lamias from the bottom to the top, culminating in fighting a giant zombie with horn spikes protruding out of his chest that ambushes you. I just haven't seen much to cause me to suspect we be getting anything of the sort, though I suppose there's some freedom with what goes on in Thavnair, and they do got that Pride Rock lookin' crystal thing.

We get another train fight in XIV? :O!? Yes please! I musta snoozed through part of fanfest or somethin'

Well, the WoL hasn't killed any Sharlayans that I know of... yet (Louie Six doesn't count, he was already presumed dead). I mean, I guess we killed some in the AST quest line, plus beat up Sevestre, but not everyone has done the AST quest line... (and they should, cause Jannequinard is hilarious) Maybe we'll get hiked up inn rates or something or denied rooming privileges until after the "Vault Moment" sorta thing goes down with the Forum.

Not sure what I'm most excited about. I'm really very curious about the bottom of Sharlayan's book pit, as well as Mare Lamentorum. For Pandemonium my main hopes are they let us fight the Four Fiends, Astaroth, and both Heaven/Hell version of Emperor Mateus (But with an Ascian Twist).