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  1. #1
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Semirhage View Post
    snip
    Damage being the primary focus in most rpgs doesn't change the fact that the devs don't like the idea of healers doing dps that much. From what I've learned, with Shb they even tried to reduce sch and ast to perform as poorly as whm when it comes to damage dealing. SCH had many dots and strong ED while ast had a very op time dilation spell that extends the buffs you put on targets by 15s and a 20% damage buff on some cards or smth. If whm is their model for a healer then in the gms' perspective the other two were seen as defects that must be corrected. So that only supports my point. The problem can't be with whm as this it is probably the first healer they designed so they must have put more thought into it and how it plays out than the other healer roles. It is also the only healer class with which you can start the msq so obviously it is going to be the most popular one with the strongest personal dps. In my opinion, sch and ast have been given good weaving spots because it is just harder to play them in general and they rely exclusively on ogcd to heal. So at the end of the day, it is only appropriate for a healer class with a higher skill ceiling to deal more damage and heal more than the easiest class.

    And yes, things die quickly when you have the ability to deal damage. However, that damage doesn't have to come directly through you. The healer class is a support class in nature. It is kinda the reason why it doesn't come naturally to ppl to start dpsing as healers in dungeons. When your damage output is close or even higher to the one of your dps party members your class is no longer a support class, something that healers are meant to be.

    Spamming cure is very different from spamming glare because if you mess it up ppl will end up dying. That's putting pressure on healers. This is why I liked tanks doing big pulls even if they don't use cds when I was levelling my first healer role. On the other hand, if you skip one, two or ten glares nobody will care as long as the boss doesn't enrage.
    (0)
    Last edited by Roeshel; 07-04-2021 at 05:19 PM.

  2. #2
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Roeshel View Post
    Damage being the primary focus in most rpgs doesn't change the fact that the devs don't like the idea of healers doing dps that much.
    Then the devs don't understand how RPG combat works. This is evident. They tried making Scholars spend less time dealing damage by deleting several of their damage spells. That's...not how this works. Time spent on an activity isn't determined by the number of tools you have to do it. It's determined by the most useful thing you can be doing at the time. Even if that's pressing one button a thousand times.

    If whm is their model for a healer then in the gms' perspective the other two were seen as defects that must be corrected.
    Most healers who had any skill at healing whatsoever despised WHM's design in Stormblood. For reasons that were explained in excruciating detail both here and in other places on the internet. Doubling down on what your skilled players consider boring is...a look I guess.

    So at the end of the day, it is only appropriate for a healer class with a higher skill ceiling to deal more damage and heal more than the easiest class.
    Yes yes, WHM deserves to be the weakest AND most boring healer because AST and SCH are just so much more complex. Their superiority should be written into the Forever Meta, et cetera and so on. I've been rolling my eyes at that since late Heavensward, and they keep on rolling. This is not a dynamic for any other role in the game. WHM is the only job people regularly come out and advocate for sucking just...because.

    It is kinda the reason why it doesn't come naturally to ppl to start dpsing as healers in dungeons.
    I started dealing damage in Sastasha. Naturally. Because I've played a healer before. And I know that means keeping people at 100% HP all the time is a fool's game.

    When your damage output is close or even higher to the one of your dps party members your class is no longer a support class, something that healers are meant to be.
    Not in the RPGs I've played. They certainly haven't done *more*, but comparable? Absolutely. At least depending on the encounter.

    Spamming cure is very different from spamming glare because if you mess it up ppl will end up dying. That's putting pressure on healers.
    Pressing one button over and over again is good design guys. Really.
    (6)

  3. #3
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Jesus Semirhage how do you even have eyes at this point?
    (0)

  4. #4
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by BaconBits View Post
    Jesus Semirhage how do you even have eyes at this point?
    I have Visine droppers installed on the underside of my brow bones. They get a good re-wetting every time my eyes roll up there.
    (4)

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