WHM strongest personal/selfish DPS pure healer
AST strongest raid/support DPS pure healer
SGE strongest personal/selfish DPS shield healer
SCH strongest raid/support DPS shield healer.
There, space for everyone.
WHM strongest personal/selfish DPS pure healer
AST strongest raid/support DPS pure healer
SGE strongest personal/selfish DPS shield healer
SCH strongest raid/support DPS shield healer.
There, space for everyone.
Basically, this.
But seriously, WHM needs something other than just 'immense powerful overhealing', because it's literally useless in any serious group... And equally useless in normal random queues. In the latter, if people are taking so much damage that this overhealing turns out to be actually useful, then it's more likely it is a failed run anyway.




The thing that's always been the killer for attempts to make WHM's selfish DPS an actual niche is the design around it all. WHM just doesn't have the weaving or oGCD space that SCH or AST do, which exaggerates the hard stops in damage dealing that tank WHM's personal contribution. It's really weird, because you'd think that needing to hard stop your damage for healing is perfect for healers that, you know, contribute a lot to damage through their support abilities, because the targets of their buffs continue to deal damage while they've stopped their damage dealing to heal. But it's the opposite. The healer that loses the most from stopping their damage output is also the healer with the fewest tools to mitigate that. And it's pretty clear in the logs what this causes, expansion after expansion.
Honestly, considering how Scholar used to be in FFXI (unique access to strong regen spells Regen VI and Embrava), you'd think the Job with the slow damage over time would also be the one to use healing over time (And a fairy that also uses heal over time). WHM in FFXI was the "Protector" healer, with Stoneskin, Bar spells (Status prevention shields) and so on. Feels like WHM and SCH are flipped around when it comes to what they should do best.The thing that's always been the killer for attempts to make WHM's selfish DPS an actual niche is the design around it all. WHM just doesn't have the weaving or oGCD space that SCH or AST do, which exaggerates the hard stops in damage dealing that tank WHM's personal contribution. It's really weird, because you'd think that needing to hard stop your damage for healing is perfect for healers that, you know, contribute a lot to damage through their support abilities, because the targets of their buffs continue to deal damage while they've stopped their damage dealing to heal. But it's the opposite. The healer that loses the most from stopping their damage output is also the healer with the fewest tools to mitigate that. And it's pretty clear in the logs what this causes, expansion after expansion.
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