

If everyone can access that challenging content anytime then it's not really exclusive.Exclusivity should be done through challenging content instead of limited time. Currently 2 of the biggest exclusive things Saint of the Firmament and Feast top 100 only ask/asked "Do you have time to play during this certain time period" and if your answer to that is no then you don't even have to think about trying.
Putting something behind challenging content with a pre-requisite is more of a gating.




Seeing an exclusive memento in your inventory can be a powerful way to welcome you back to the game. I understand it might make some people jealous, but I don’t feel the right solution is to just make everything obtainable again. I’d rather see new exclusives be continuously added, so players can begin collecting some mementos of their own.
Everyone will get a taste of this when Endwalker releases and belts become collector’s items.
Last edited by van_arn; 06-27-2021 at 02:36 AM.



For me it's more disappointing to see an unobtainable item in my inventory, because there wasn't any actual need for it to be unobtainable. It's a digital item that can be mass-produced at the flip of a switch, and yet no more players are allowed to get it because of reasons.Seeing an exclusive memento in your inventory can be a powerful way to welcome you back to the game. I understand it might make some people jealous, but I don’t feel the right solution is to just make everything obtainable again. I’d rather see new exclusives be continuously added, so players can begin collecting some mementos of their own.
Everyone will get a taste of this when Endwalker releases and belts become collector’s items.


I dont dispute that that but participation doesn't mean it's fun or good.I have no opinion either way on this, but I'm pretty sure SE would have the numbers of how many people try to clear the raid each tier. Then again, you also need to clear it to do Ultimate. So I'm guessing it works either way for them, whether it be the people who want Savage to be easier or the people who want to do Ultimate. As for the people who don't want to do Ultimate, but also don't want Savage to be easier, I guess they're trapped since there is no other difficulty, unless they move on to another game.
All we know is that Yoshida seems happy with the current difficulty of Savage and how it's been doing, at least since Creator onward.
the nier raids are often cited as the most boring ones ever but people still do them.
hte same with eden. and even the basic expert dungeons have become blander and blander with each one.
and as the infamous slide from beta says. FUN comes first if it isnt fun your doing it wrong.. and when newer content is widely regarded as more boring than older content its obviously considered less fun.. which menas theyre doing it wrong.





^ this is the best format of exclusivity, and imo should be the only format with very rare and very explicit situations (like say ultimate, 0.01% of game the total content type concept), at least for a theme park / casuals are not dissuaded from joining type mmo. Of course one may enjoy and find the other exclusivity types enjoyable but I don't think they have any great benefit or business being in the type of game that is considered open arms come on in the pool is warm game that FFXIV is lol.I think people should seek to obtain something in a video game because they desire it rather than because they think it is 'exclusive'. That way when it inevitably becomes easier to obtain they won't be bothered because other people get to enjoy whatever it is as well.
The only form of exclusivity I really support in a video game is the sort with a compromise in the form of time gating. So there's maybe a period where people get to enjoy it 'exclusively' and then later on it's made available to everybody who desires it. Sometimes that still requires effort, sometimes it's a freebie. Though it generally works out in my opinion when such an approach is taken.
Well, those are optional contents with rewards that you can get later or passively as you do the roulette in the future or unsynced. So if people are bored, but continue to run them, it sends mixed signals.I dont dispute that that but participation doesn't mean it's fun or good.
the nier raids are often cited as the most boring ones ever but people still do them.
hte same with eden. and even the basic expert dungeons have become blander and blander with each one.
and as the infamous slide from beta says. FUN comes first if it isnt fun your doing it wrong.. and when newer content is widely regarded as more boring than older content its obviously considered less fun.. which menas theyre doing it wrong.
Either way, I don't know what kind of feedback they've been getting or what they'll do in the future, but I guess we'll see.
Unreal trials are in a way exclusive or limited as well. Now you can't do the level 80 Shiva or Titan again, they were limited time only. The rewards from unreal trials don't change and are still obtainable though.Exclusivity should be done through challenging content instead of limited time. Currently 2 of the biggest exclusive things Saint of the Firmament and Feast top 100 only ask/asked "Do you have time to play during this certain time period" and if your answer to that is no then you don't even have to think about trying.

I know my opinion wont really have a lot of weight since i'm new to the game but back in world of warcraft it has a lot of limited time rewards / exclusivity. All it did was make people who didn't have it feel bad about not having it and those who had it felt better than those that didn't. Other than making yourself feel better or superior over others i never got why time limited things was such a focus at least in WoW.
For the Horde! I mean.... For Ul'dah!




I disagree. My interest in these "momentos" instantly dies the moment I find out they're no longer obtainable. And I'm equally not interested hearing about that's players own experience since I can't enjoy it for myself. Meanwhile, I'm always happy to explain to aspiring Ultimate raiders how the fights work, how long they are, what to expect because I genuinely like seeing them excited to eventually obtain the weapons and title I have.Seeing an exclusive memento in your inventory can be a powerful way to welcome you back to the game. I understand it might make some people jealous, but I don’t feel the right solution is to just make everything obtainable again. I’d rather see new exclusives be continuously added, so players can begin collecting some mementos of their own.
Everyone will get a taste of this when Endwalker releases and belts become collector’s items.
As for those belts. I'll trash them like the Elemental Materia before.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."


If i recall the unreal trials will cycle. So while you cant do shiva unreal now. it will come back at some point..
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