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  1. #51
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    The way savage is handled in the game is fine. In FFXIV savage is really the top end of the gear grind at each patch tier before the next one that gives a small head start for a huge dump in time and effort.

    Ultimate is the real "challenger" achievement system they put in that mirrors the old feel of World of Warcraft style extreme runs. Technically, the one vs one version is found in Bazja Southern Front with the duels, though right now you can cheese them using a really insane percentage stacking thing with the lost actions.

    Heck, the one thing I'm surprised by is the lack of retro running old savage content for glamour items. The WHM staff from E8S is incredibly unique, and I'm thinking people will want to go for the sleeker gothic looking armor from E12s later on.

    The ugly in the game is really in the experimental content like Bazja, where it is supposed to be grindy content for less competitive players, but almost always ends up having issues such as with Pagos back in Eureka days being way too tough to break through. Bazja alone went through so many patches to fix it over the lifespan of the content and it still has issues that are getting introduced as they add "non-essential" rewards like the field record achievement mount.
    (1)

  2. #52
    Player
    NeoDivinity's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Red Divinity
    World
    Behemoth
    Main Class
    Paladin Lv 90
    The Relic is just a glamour, making it stronger than other weapons after all the content is finished is just a bonus, since theres not much use to it on the end of expansion.
    Actually!! in DR Savage and Ultimates it can give you some advantage but if u're casual player you may not even touch this content so it doesnt matter if its easy or hard do get.

    and lol what is this title "potential downfall of the game" Relics has aways been this way
    (5)
    Last edited by NeoDivinity; 06-26-2021 at 01:44 AM.

  3. #53
    Player
    ElciaDeiLinus's Avatar
    Join Date
    Mar 2015
    Location
    Limsa
    Posts
    259
    Character
    Elcia Deilinus
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Seems like there's plenty of exclusive content like savages/ultimates, things that take long grinds in places like Eureka/HoH, and even pvp mounts.

    But there's also plenty of non exclusive content- having a balance is a good thing. Feeling like you can get nothing if you don't go hardcore might work for WoW and some older MMOs where chest thumping is the purpose of the game- but just look at how angry people are on the WoW forums all the time, and it's almost always about how long it takes to do things and how much time you have to sink into it, and how unrewarding all but the pinnacle of the game is.

    imo, what would be better for FFXIV than more exclusive items- let's say in pvp- would be more care given to pvp modes, maybe something to teach players about pvp, more content, etc... You can try to bribe people into doing pvp with rewards, and to a degree that works (I imagine people did it more for the GARO rewards for example), but they won't stay unless they have fun doing it. On the other hand- what would adding say, another mount to top players do? Nothing really- that's not going to encourage the average player to do it because it's unobtainable.

    And when players don't do the content, why make it? And that's how you end up with abandoned segments of a game.
    (1)

  4. #54
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Still waiting on pvp rewards to be rereleased behind an accessible grind. But for some reason those are held up higher than savage, and ultimate for matter since one could in theory buy those wins as long as the game runs whereas pvp rank rewards are gone forever.
    (6)

  5. #55
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by ElciaDeiLinus View Post
    Seems like there's plenty of exclusive content like savages/ultimates,
    Exclusive is the wrong word.

    Ultimates aren't exclusive. Absolutely anyone can go and do an ultimate fight. It's not restricted its not limited. The entire playerbase has access to it and can do it.

    Over on the JP side players actually pug ultimates.. no statics no ridiculous time commitments, just pug and go whenever they feel like. The content is designed to be accessible to everyone. It's not exclusive.

    Players don't do it because they choose not to for whatever reason. But its not exclusive content that only a select few can do. Everyone can if they so choose.

    An example of exclusive would be the legacy chocobo or the gooboe where literally noone can get them anymore...

    But if you want ultimate gear you absolutely can get it. Thus it's not exclusive.

    Same goes with all content. If unsynced was never implemented and you had to go do first extreme at level 50 synced that wouldn't make ifrits pony an exclusive item. Because once again a ayer who wanted it could still obtain it today.
    (6)
    Last edited by Dzian; 06-26-2021 at 05:09 AM.

  6. #56
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AnnRam View Post
    Some people do this just to bash others with their egos.
    Idk... that's rather dumb.

    If someone is looking for an excuse/reason to bash others with their egos they don't even have to raid. To me, it seems that they are doing that just to hide and conceal the many insecurities already present. It can't be any other way.
    (1)

  7. #57
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Where is the many deaths of ffxiv thread when we need it.
    (1)

  8. #58
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Exclusivity is nothing but frustration.

    There are plenty of nice titles from 1.0 that is no longer obtainable like "Inquisitor", which was tied to something as riveting and difficult as a... fate.
    (2)

  9. #59
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    454
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Exclusivity should be done through challenging content instead of limited time. Currently 2 of the biggest exclusive things Saint of the Firmament and Feast top 100 only ask/asked "Do you have time to play during this certain time period" and if your answer to that is no then you don't even have to think about trying.
    (1)

  10. #60
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Dzian View Post
    The issue there is that by trying to broaden the appeal they ultimately make things worse.. its a pretty common opinion that virtually every raid tier is more boring then the last. Same with other content like how many perceive the nicer raids as some of the worst alliance raids ever...

    Then look at healers. Big changes made in 5.0 to make them simpler and more appealing to more players.... how did that work out..

    But ultimately the way they treat rewardsnis why so many people just get lazy and think screw it just unsync it later. Which ultimately only serves to make the content LESS appealing to more players and not more appealing.
    I have no opinion either way on this, but I'm pretty sure SE would have the numbers of how many people try to clear the raid each tier. Then again, you also need to clear it to do Ultimate. So I'm guessing it works either way for them, whether it be the people who want Savage to be easier or the people who want to do Ultimate. As for the people who don't want to do Ultimate, but also don't want Savage to be easier, I guess they're trapped since there is no other difficulty, unless they move on to another game.

    All we know is that Yoshida seems happy with the current difficulty of Savage and how it's been doing, at least since Creator onward.
    (1)

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