I think there *COULD* be enough distinction between Red Mage and Mystic Knight to warrant both. The Red Mage, as I see it, is a pure Elementalist, more so than any other job we've ever seen. For the Mystic Knight, like I said I would stick to the "Lunar/astral/space" themed magic to differentiate it, and being more Melee-centric (with some ranged utility; the complete inverse of the RDM), I could see it working.
Also, I am TOTALLY down for a Beastmaster job, particularly one dual-wielding axes! I'd lean heavily into "Barbarian" type vibes, with a mix of more savage-looking beasts to tame.


Reply With Quote





