Actually thinking back ultimates may have been announced in the 4.1 LL but I'll need to check
Regardless though, just seeing the downward trend from SB to ShB. I’m hoping EW somehow brings it back up and gives us the content back that we lost. I guess we’re still sticking to one dungeon per patch though :/ Weird to me how SB was able to give us so much content and still keep up with the 2 dungeons per patch but ShB couldn’t at all even with removing them.
We got extra large scale dungeons tho (24 and 48 man instances), bozja was eureka and a deep dungeon replacement for leveling.Regardless though, just seeing the downward trend from SB to ShB. I’m hoping EW somehow brings it back up and gives us the content back that we lost. I guess we’re still sticking to one dungeon per patch though :/ Weird to me how SB was able to give us so much content and still keep up with the 2 dungeons per patch but ShB couldn’t at all even with removing them.
The game has something like 80 dungeon instances. And everyone complains they are just hallway simulators. Have you noticed tho, that instead of dungeons, they've put that effort into story instances? Doing again what people asked. Rather than bog down dungeons with cutscenes, we got longer, more interesting solo encounters (in my mind at least)
Plus, the dungeon quality itself has gone up, even if they are more streamlined.
Last edited by Valkyrie_Lenneth; 06-14-2021 at 05:52 AM.
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