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  1. #34
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ChazNatlo View Post
    Take their "Egis cannot be hurt, and functionally don't exist on the map" thing a step further and eliminate them entirely as their own entity. Add them to the Summoner's skeleton and animations, hovering over our shoulder (Or down by our heel, for Carbuncle) while we do things. When we use an Egi assault, they do their animation as part of the Summoner's animation, with Ifrit and Titan dashing out and retreating back to our shoulder as part of the attack animation (or just teleporting, since that would limit animation lock.)


    I say it is unreasonable because fusing the animations together like this would be like making animations for a whole new class (I think, I'm not an animator), so it's a bit much to expect from them.

    u guys didnt noticed one BIG THING:

    thats HOW REAPER IS GOING TO WORK






    hell look at this , SE can combine both player and "pet" as one animation






    im fairly sure SE can create spells that instead of being a big explosion (see fire IV ) u see ifrit casting a nuke on the enemy then dissapear


    but thats what SE or players want for SMN?

    that pets are now invisibly entities for the mobs is something that still feels wrong to me after all this time.
    (3)
    Last edited by Warlyx; 06-11-2021 at 04:01 PM.