

How often do people actually relocate though? Unless they want to upgrade to a larger house or get to the area they initially wanted.
I could only suggest the new open plot, after relocation starts at the same timer as the bought plot instead of starting at 0 again.

All. The. Time. Five times in the last eight days. Zero celebration from the house hunters, who are generally pretty good about congratulating someone who managed to get a plot.
That's probably not one player relocating 5 times in 8 days. That's more likely to be 5 different players, each relocating for the first time because it's rarely worth relocating small to small to small.
Like I pointed out in the other thread, most of those who relocate already completed multiple sessions of Housing Savage to get a house. They're also having to pay a second time to purchase the plot because the discount from their old plot is likely only 10% of the plot price.
You're getting angry at the wrong people.


Did it ever occur to you that asking for data showing people relocating (in this case, the assumed 5 in the example) would actually strengthen Jojoya's position?
Did it also occur to you that maybe I'm asking for that data as making it more generally available would help transition the board away from these idiotic assumptions into a more data drive discussion?


Do I looks like I am supporting your idea on relocation?Did it ever occur to you that asking for data showing people relocating (in this case, the assumed 5 in the example) would actually strengthen Jojoya's position?
Did it also occur to you that maybe I'm asking for that data as making it more generally available would help transition the board away from these idiotic assumptions into a more data drive discussion?
You don't have the data either and you are trying to over-exaggerating the issue, again.
My data is "common sense".
What's your data to prove it's the same player who relocated to each of those 5 plots?
Not sure why you felt asking such a stupid question would lead to constructive discussion.
Relocation helps with some of the other problems that used to come from housing, like FC disbandment and needing to totally clear out inventory on multiple retainers to make room for housing items that had been placed. It reduces the number of players turning to flippers to get their dream plot (though flipping will never completely disappear as long as supply of any size house is less than the demand).
Once you get a house, you too will be able to relocate to a plot you like better if it becomes available. You will have already paid your Housing Savage dues.
There are only two things that will take away the headaches you're experiencing right now as you try to buy: SE deletes the ward system altogether or SE fixes the supply problem. I doubt the former will ever happen since it would make hundreds of thousands of players extremely unhappy so we need to focus SE's attention on doing the latter.
Other MMOs do not have this problem with housing. Neither should FFXIV.
Last edited by Jojoya; 06-08-2021 at 06:36 PM.


Right now, we only have conjecture that it's one way or the other. AFAIK, there is no data tracking what's going on with the relocations, and better understanding what the overall housing trends are (for example, data showing that people tend to buy houses in Lavender beds or Goblet, and then relocate into Shirogane or Mist) would help us understand what the player base is doing, so guidelines like "if you want to avoid frustration with this system, it's best to spend your time buying a house here, and then after you have a house, relo into here" can be made based on the data.
But... without the data... all we can do is navel gaze and theorize about what may be best. It's no different than a bunch of raiders discussing skills for a savage fight without having a DPS parser, and concluding that skill X should never be used because it doesn't do anything... when the reality is that skill X is a really impactful skill, but not a flashy one.
The only entity to possibly have access to such data is SE. (That is assuming they log relocations, rather than simply performing a check at time of purchase). Otherwise you are basically relying on perceptions of house-hunters.Right now, we only have conjecture that it's one way or the other. AFAIK, there is no data tracking what's going on with the relocations, and better understanding what the overall housing trends are (for example, data showing that people tend to buy houses in Lavender beds or Goblet, and then relocate into Shirogane or Mist) would help us understand what the player base is doing, so guidelines like "if you want to avoid frustration with this system, it's best to spend your time buying a house here, and then after you have a house, relo into here" can be made based on the data.
But... without the data... all we can do is navel gaze and theorize about what may be best. It's no different than a bunch of raiders discussing skills for a savage fight without having a DPS parser, and concluding that skill X should never be used because it doesn't do anything... when the reality is that skill X is a really impactful skill, but not a flashy one.
You might get a feeling on which plots tend up open up more, or seemingly stay the full duration of its timer, but those are trends, and not a guaranteed. Because relocators could prefer a plot over another for all sorts of reasons, including simply being in same ward with friends.
In the end it still all depend on your luck.
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