Quote Originally Posted by Garten View Post

Another fitting exemple is MCH: a person here in the forum once said that "corsair class" (of wich we still have some remnants underground the Marauder guild in limsa), would have no sense since you could just count the first 30 levels of MCH as "corsair". I went and look at the JOB and he was right: The first 30 level skills of MCH are all (or almost all cant remember right now) gun based skills, WHILE AFTER 30 are all gadget things. Why could we not "split" (use another verb if you dont like this) mch at level 30 and create another class that has the same first 30 levels foundation and build with more gun skills, creating a real Gunner?
Machinist is a bit of a stretch since it's an expansion job but you could look at the current Monk and it has quite a few mitigation tools, it was obvious that it was supposed to branch into a tank.

I just thought it might be an easy way for the devs to appease every role come expansion if their limit is just 2 jobs with one being a branch.