This is my issue with making parses in the game where casuals could see them. Do you think a casual that screws their rotation or has a gear issue could go this in depth to provide any useful info to a dev?You measure it against a high parse. Compare your xiva to the xiva result for a top SAM. Remember xiva isn't about dps.
Let's say for example you had 85% uptime, missed 3 CD's and 4 rotational errors, but a 95+ percentile had 99% uptime, only missed 1 CD and no rotational errors, then you know you have room to improve and exactly what you need to work on. In particular Uptime is extremely important for dps.
However, if your xivanalysis result looked similar to the result of a 95%+ log, then you know it's purely a gear issue.
Yep, and this is why throwing numbers at a casual player isn't going to do anything positive. If they're a casual player, they're not going to be comparing parses to top players. They're not looking to provide comprehensive reports to the devs. The tools to parse and track and compare already exist, but casual players don't use them and wouldn't use them just because they'd be built into the game. It's part of, well, having a more casual approach to the game.
The game needs better teaching tools and could use a general instructional performance assessment, but a parser isn't that.
The reality is people against parsing come at this from an emotional standpoint. No argument will never have the chance to sway the mind of someone who makes their claim from an emotional stance.The language used by pro-parsers in this thread is pretty much self-explanatory and self-evident. Calling people "clowns", "softies", "baddies" and the like for disagreeing, telling them to just "get over it" in regards to extreme verbal abuse (victim blaming much?). All arguments for parsers so far have yet to be articulated in a civil and constructive manner. And yet you wonder, with people like you being pro-parser, why the devs are against officially endorsing it?
I don't even know why you lot didn't just stick to wow. It's not as pretty/not "anime-ish" enough for you, I suppose? But then you insist on bringing old attitudes from there, to FFXIV. I guess old habits die hard.
Also, read up on the "Koike Incident".
Parsing is a tool like any tool it has no inherent good or bad alignment. The person who uses it determines how it is used. The thing is they have rules in place to combat harassment though the reality is people are that are against it are soft. They general idea or potential for a chance encounter with someone that questions the performance of another is a enough for those against them to say nope not worth.
How can one make a constructive claim or have a meaningful discussion when people have already made up their minds with an emotional truth. In short you cannot convince someone that their truth is wrong, well you can but it depends if they are acting in good faith. The thing is many are not because a game has a perceived toxic community due to parsing.
Remember toxic is not a uniform standard. If we argue on the use of a tool parsing is a useful tool how someone might use it for wrong should not determine its place. I do feel the intent for the tool should trump how people can use it for wrong.
Though I get my stance differs greatly cause I feel this way about any regulation. I feel we focus too much on the negative potential more so then the positive. Giving players more access to transparent data that can be used to view their own progression and help them improve is invaluable. Though that is the only the case for those that care about it. If one does not care the parsing is just an unnecessary risk that may lead to a toxic community. When the reality is even in WoW overall from a probability standpoint more players most likely have greater number of positive or at the very least neutral experience with parsing. Though as humans fueled by emotion we tend to latch on to the negative experiences and pay them more mind when I am sure if people were truly honest and weighed out all their encounters the positive/ natural ones would far out weight the negative ones.
Though once again cannot argue against ones perception unless they really are willing to alter it themselves.
More or less yeah people are soft if the general idea or potential for being called out or the harrassed is enough to deter others from wide spread access to a tool that could be used to help people improve across the board if they so choose. If this was only a PC game it would not be so much an issue cause then we could just tell people to use act and be done. It is a console game so within the current structure those on console who wish to use the tool to my knowledge need an outside party to parse for them then upload it for their review.
Though this is a moot point cause the reality is as many have said personal accountability is not good for SE bottom line. People would quit the game.
Last edited by Awha; 05-23-2021 at 11:43 PM.
Disagreed. Saying 'oh you can just report he bad apples' isn't good enough. As has been said, prevention is the best option. How do you prevent it? By maintaining the status quo.
The status quo works. It works for SE. It works for people who don't want to be bothered by parsers, be they bad or not. It works for raiders who use it for the savage scene. It works for people who only want to use a parser for self improvement. The only people for whom it does not work are the people who would start doing exactly what SE does not want them to do. Use parser readouts to 'hold people accountable'. Saying 'oh but that's not a problem you can just report them' is, again, not good enough. SE does not want it to become a widespread issue that needs reporting on the regular.. thus they won't change the status quo. This is how things are and it's not going to change.
In short:
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I mean, i wouldn't care if they add it.
The feeling of wanting to improve only will come once they notice how they are doing.
Reading tooltips is a start.
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what a parser will actually do: casual will get hate from anyone who take the game deadly serious even if it is in satasha. The end content player, hardcore player,elite player will print the parser and have a nice time later in night.
And tbh, a parser does not help ppl dodgeing stuff and thats were ppl lose a lot of dps!
Dodge better 4head. Almost all dodging can be done while maintaining rotation. Never stop casting.what a parser will actually do: casual will get hate from anyone who take the game deadly serious even if it is in satasha. The end content player, hardcore player,elite player will print the parser and have a nice time later in night.
And tbh, a parser does not help ppl dodgeing stuff and thats were ppl lose a lot of dps!
Parser is there for ppl who care and ignorance is bliss for those who are against.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
Agreed. I'm doing this savage tier as MNK and there are only a handful of times where I have to disengage. But it doesn't hamper my general output as long as I play it smart and acknowledge snapshots and the like.
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