Bloodborne's gear is based of of old English fashion. It didn't invent the style. Just because something uses a similar style doesn't automatically mean it's based off of BloodborneThe AF gear looks like it was ripped straight out of Bloodborne. That is the first thing I have seen a LOT of people say about Reaper in various ways. As to the job's overall design...definitely FF XIV's thing. But it was obvious where they took inspiration from when designing the job's AF set. And I'm all for it.
It IS the most recent big game that uses a similar style, and considering the dev team released the Cryptlurker sets which look straight out of the Souls series, well...put 2 and 2 together.
I'm well aware, but thanks.
Also this.
Slight correction here... the reaper is distinct from a necromancer as the little scary friend you see in the trailer isn't a ghost, but instead a voidsent. Voidsent are the former inhabitants of The Thirteenth shard (the one lost to the flood of darkness, and the one we visit briefly in the World of Darkness raid) They were twisted up by the overabunsance of umbral energy and transformed into voidsent similarly to how sineaters were formed by an excess of astral energy on The First.Bloodborne pulls from the same gothic dark fantasy roots as Reapers do but Reapers are basically melee necromancers and necromancers have been around in gaming for ages. They're just usually caster classes so I do think it's kind of interesting for SE to make them melee combatants.
Tbh, not a fan with the current engine. The game can do neither cloth nor hair physics all that well, do you expect it to do weapon physics needed for a whip? It would probably look terrible.
A holy DD could be cool. Paladin stepped into a nice crusader-like vibe with some of their recent moves, which I really like, but there is still room, I'd think, for a holy-based DD job.
Keeping with bloodborne theme it doesn't have to be 'elegant' holy either, could be the crunch wrath of god type style. Which fits better with Belmont vibes anyways. Less grace, more holy fury lol.
Struck me that I never commented on this, so bit of a tangent but @ artists that worked on that set...
Looks incredible, I absolutely love the way those armors look. One can definitely draw a line of inspiration from the souls games, either intentional or exceptionally accidental, but even if one does that, imo, they still have their own right of awesomeness - they're not some cheap knockoff. Only think that might make me sad is we no longer have the crazy physics of 1.0 because I bet that cape or extra Knick knacks with high detail bounce would be :O :O. But... of course melt computers that don't have it forced to local animation only lol.
Cool armor, much like, high five :3
Last edited by Shougun; 05-22-2021 at 04:06 AM.
Dude. These guys won't even give us a permanent kneel or sleep emote outside of the bed because of the crap some of us will do. Imagine if you got a whip weapon. Do you really think no one is going to turn that into a BDSM character. That is just red flags despite your own desires of the class fantasy.
That some twisted logic. So everything that uses old English fasish styles is a reference to Bloodborne now? The cryptlurkwr gear is pretty generic dark fantasy or is all dark fantasy a dark souls reference now?
I think what's more confusing is how you seem offended by the associations. They aren't bad by any means. If anything it shows just how well done these things were because they were inspired by past creations and/or historical fashion trends.
I know it's a voidsent. I was commenting on necromancers in general in gaming. It's not always a skeleton or zombie or ghost. Sometimes it is some otherworldly eldritch being which is something more like the voidsent.Slight correction here... the reaper is distinct from a necromancer as the little scary friend you see in the trailer isn't a ghost, but instead a voidsent. Voidsent are the former inhabitants of The Thirteenth shard (the one lost to the flood of darkness, and the one we visit briefly in the World of Darkness raid) They were twisted up by the overabunsance of umbral energy and transformed into voidsent similarly to how sineaters were formed by an excess of astral energy on The First.
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