That is an exceptionally terrible idea. Low level content is designed around not having higher level abilities available. I for one am super cool with not needing my full rotation on level 24 trash mobs that die in 6 seconds.
I never said it needs to be default thing. We have option that lets us force only highest dungeons when we are premade, same thing would apply here. If you are premade or undersized, you can go down without losing your skills, maybe with exp penalty applied like when you unsync.
And also, there are more things that are just dungeons in the game. There are people that want to experience coils synced surprisingly, but nobody wants to actually do it, part of which is because you have like half of your abilities.
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